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path: root/engines/sherlock/tattoo/widget_tooltip.cpp
AgeCommit message (Collapse)Author
2016-10-09JANITORIAL: Remove trailing spacesEugene Sandulenko
2016-03-14SHERLOCK: Changed engine to use Graphics::ManagedSurfacePaul Gilbert
2015-08-23SHERLOCK: RT: Workaround for incorrect tooltip for man on train ridePaul Gilbert
2015-08-23SHERLOCK: Replace various scene numbers with enum valuesPaul Gilbert
2015-07-25SHERLOCK: RT: Fix movement and tooltip display when dragging lab objectsPaul Gilbert
2015-07-08SHERLOCK: RT: Fix display of tooltips in scrolled scenesPaul Gilbert
2015-07-08SHERLOCK: RT: Fix display of inventory in scrolled scenesPaul Gilbert
2015-07-04SHERLOCK: RT: Consolidate scroll position into the Screen classPaul Gilbert
2015-06-30SHERLOCK: RT: Create a tooltip base clsasPaul Gilbert
2015-06-20SHERLOCK: RT: Refactored map to use the tooltip widgetPaul Gilbert
2015-06-20SHERLOCK: RT: Simplify drawing of tooltipsPaul Gilbert
All drawing code has been refactored into WidgetBase, so the different descendants don't have to duplicate drawing to the screen
2015-06-20SHERLOCK: RT: Create WidgetSceneTooltip descendant tooltip classPaul Gilbert
2015-06-20SHERLOCK: RT: Split tooltip text rendering into setTextPaul Gilbert
2015-06-18SHERLOCK: RT: Implement font _yOffsets tablePaul Gilbert
Since this table must only be set up for RT when changing fonts, I needed to put an engine reference in the Fonts base class. Because of this, I've been able to simplify the creation of the various surfaces, since you no longer need to pass in the platform
2015-06-18SHERLOCK: RT: Reduce code duplication when writing fancy stringsFilippos Karapetis
2015-06-16SHERLOCK: RT: Implemented WidgetVerbs executePaul Gilbert
2015-06-15SHERLOCK: RT: Beginnings of UI widget classesPaul Gilbert