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AgeCommit message (Expand)Author
2015-06-21SHERLOCK: RT: Implemented drawJournalControlsPaul Gilbert
2015-06-21SHERLOCK: RT: Implement makeBGArea for converting to greyscalePaul Gilbert
2015-06-21SHERLOCK: RT: Move journal code used by both games back to JournalPaul Gilbert
2015-06-21SHERLOCK: RT: Move mask code to TattooUserInterfacePaul Gilbert
2015-06-21SHERLOCK: RT: Beginnings of journal displayPaul Gilbert
2015-06-21SHERLOCK: Split up Journal class for each gamePaul Gilbert
2015-06-21SHERLOCK: RT: Implement inventory handleEventsPaul Gilbert
2015-06-20SHERLOCK: RT: Refactored map to use the tooltip widgetPaul Gilbert
2015-06-20SHERLOCK: RT: Simplify drawing of tooltipsPaul Gilbert
2015-06-20SHERLOCK: RT: Fix char tests to be unsigned in splitLinesPaul Gilbert
2015-06-20SHERLOCK: RT: Create WidgetSceneTooltip descendant tooltip classPaul Gilbert
2015-06-20SHERLOCK: RT: Split tooltip text rendering into setTextPaul Gilbert
2015-06-19SHERLOCK: RT: Added remaining rendering code for inventory widgetPaul Gilbert
2015-06-19SHERLOCK: RT: Beginnings of inventory menu widgetPaul Gilbert
2015-06-18SHERLOCK: RT: Fix animating wait cursorPaul Gilbert
2015-06-18SHERLOCK: RT: Replace some constant values with _opcodes[OP_NULL]Paul Gilbert
2015-06-18SHERLOCK: RT: Implement loading for the text window widgetPaul Gilbert
2015-06-18SHERLOCK: RT: Implement font _yOffsets tablePaul Gilbert
2015-06-18SHERLOCK: RT: Create pullNPCPaths to call each NPC's pullNPCPath methodPaul Gilbert
2015-06-18SHERLOCK: RT: Initial work on activateVerbMenu()Filippos Karapetis
2015-06-18SHERLOCK: RT: Reduce code duplication when writing fancy stringsFilippos Karapetis
2015-06-18SHERLOCK: Fix a couple of GCC warningsTorbjörn Andersson
2015-06-17SHERLOCK: RT: Remove unused localPaul Gilbert
2015-06-17SHERLOCK: RT: Remove old hard-coded walk block used for testingPaul Gilbert
2015-06-17SHERLOCK: RT: Implemented pullNPCPathPaul Gilbert
2015-06-17SHERLOCK: RT: Implement updateNPCPaul Gilbert
2015-06-17SHERLOCK: RT: Implement walkToCoordsPaul Gilbert
2015-06-17SHERLOCK: RT: Fix crash in second intro scenePaul Gilbert
2015-06-17SHERLOCK: RT: Implement lookatObject and printObjectDescPaul Gilbert
2015-06-16SHERLOCK: RT: Implemented WidgetVerbs executePaul Gilbert
2015-06-15SHERLOCK: Fix conditional with two different enumeration typesMatthew Hoops
2015-06-15SHERLOCK: RT: Fix display of tooltip for on-screen objectsPaul Gilbert
2015-06-15SHERLOCK: RT: Beginnings of UI widget classesPaul Gilbert
2015-06-14SHERLOCK: RT: Fix walking with segments more than 10 steps longPaul Gilbert
2015-06-15SHERLOCK: RT: Initial implementation of XMI music support for RTFilippos Karapetis
2015-06-14SHERLOCK: RT: Fix rendering name surface on mapPaul Gilbert
2015-06-14SHERLOCK: Silence two other GCC warningsTorbjörn Andersson
2015-06-14SHERLOCK: RT: Fix loading of _altImages when necessaryPaul Gilbert
2015-06-14SHERLOCK: RT: Move more methods from Sprite to TattooPersonPaul Gilbert
2015-06-14SHERLOCK: Move _walkDest from People to PersonPaul Gilbert
2015-06-14SHERLOCK: RT: Fix player movement whilst walkingPaul Gilbert
2015-06-14SHERLOCK: RT: Fix player animation when enterng scenePaul Gilbert
2015-06-14SHERLOCK: RT: Fix initialization of character animation sequencesPaul Gilbert
2015-06-14SHERLOCK: RT: Implemented walk setupPaul Gilbert
2015-06-13SHERLOCK: Further changes for different opcode rangesPaul Gilbert
2015-06-13SHERLOCK: RT: Fix initial facing of characters within scenePaul Gilbert
2015-06-13SHERLOCK: RT: Replace values of 256 with SCALING_THRESHOLDPaul Gilbert
2015-06-13SHERLOCK: RT: Implement setWalkingPaul Gilbert
2015-06-13SHERLOCK: Initial implementation of the NPC-related opcodesFilippos Karapetis
2015-06-13SHERLOCK: Simplify UseType to derive from ActionTypePaul Gilbert