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path: root/engines/sherlock/tattoo
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2015-08-13SHERLOCK: RT: Revert lookAtObject to use playSoundPaul Gilbert
2015-08-12SHERLOCK: RT: Fix voice-only conversations when subtitles are offPaul Gilbert
2015-08-12SHERLOCK: RT: Hook window/speech to ScummVM speech/subtitles settingPaul Gilbert
2015-08-11SHERLOCK: RT: Don't error out if a speech resource doesn't existPaul Gilbert
2015-08-10SHERLOCK: RT: Beginnings of speech codePaul Gilbert
2015-08-09SHERLOCK: RT: Fix for entering savegame in original saves dialogPaul Gilbert
2015-08-09SHERLOCK: Remove unused (and misspelled) variableTorbjörn Andersson
2015-08-09SHERLOCK: RT: Fix crash when clicking in inventory at start of gamePaul Gilbert
2015-08-09SHERLOCK: RT: Fix drawing last frame of animationsPaul Gilbert
2015-08-08SHERLOCK: RT: Fix display of scrollbar up/arrow arrowsPaul Gilbert
2015-08-08SHERLOCK: RT: Show the GMM if user clicks when credits are being displayedPaul Gilbert
2015-08-08SHERLOCK: RT: Fix loading savegames when credits are activePaul Gilbert
2015-08-08SHERLOCK: RT: Don't allow saving when credits are activePaul Gilbert
2015-08-08SHERLOCK: RT: Fixes for password entryPaul Gilbert
2015-08-08SHERLOCK: RT: Implementing password entry windowPaul Gilbert
2015-08-08SHERLOCK: RT: Implemented pickUpObjectPaul Gilbert
2015-08-07SHERLOCK: RT: Fix showing verbs with * prefixed target actionsPaul Gilbert
2015-08-07SHERLOCK: RT: Fix initialization of NPC descriptionsPaul Gilbert
2015-08-07SHERLOCK: RT: Fix display when characters have nothing to sayPaul Gilbert
2015-08-07SHERLOCK: RT: Fix cmdPlaySong opcodePaul Gilbert
2015-08-07SHERLOCK: RT: Fix incorrect entries in opcode method tablePaul Gilbert
2015-08-07SHERLOCK: RT: Fixes and cleanup for getting string params in opcodesPaul Gilbert
2015-08-07SHERLOCK: RT: Fix loading character graphics for the playerPaul Gilbert
2015-08-06SHERLOCK: RT: Fix NPC indexes in multiple opcodesPaul Gilbert
2015-08-06SHERLOCK: RT: Properly implement cmdWalkHolmesAndNPCToCoordsPaul Gilbert
2015-08-05SHERLOCK: RT: Added german fixed text listPaul Gilbert
2015-08-04SHERLOCK: RT: Properly wait for press when dart game endsPaul Gilbert
2015-08-04SHERLOCK: RT: Set up Escape key to automatically win darts gamePaul Gilbert
Unlike in Serrated Scalpel, the darts game can't be skipped, so there really needs to be a way to skip having to play it
2015-08-04SHERLOCK: RT: Fix using Escape in darts minigamePaul Gilbert
2015-08-03SHERLOCK: RT: Further fixes for darts minigamePaul Gilbert
2015-08-03SHERLOCK: RT: Fix throwing darts in darts minigamePaul Gilbert
2015-08-03SHERLOCK: RT: Fix initial display of dartboard minigamePaul Gilbert
2015-08-03SHERLOCK: RT: Fix GCC complaint about nullptr type castingPaul Gilbert
2015-08-03SHERLOCK: RT: Fix Coverity warningPaul Gilbert
2015-08-02SHERLOCK: RT: Minor differences in talk codePaul Gilbert
2015-08-02SHERLOCK: RT: Fix saving in the lab table scenePaul Gilbert
2015-08-02SHERLOCK: RT: Fix analysing solved FoolscapPaul Gilbert
2015-08-02SHERLOCK: RT: Fixes for Foolscap puzzlePaul Gilbert
2015-08-02SHERLOCK: RT: Rename hangman puzzle to foolscap puzzlePaul Gilbert
2015-08-02SHERLOCK: RT: Refactoring and cleanup for Foolscap puzzlePaul Gilbert
2015-08-02SHERLOCK: RT: Fix NPC initialization when they start walkingPaul Gilbert
2015-08-02SHERLOCK: RT: Implement Tattoo cmdCallTalkFilePaul Gilbert
2015-08-02SHERLOCK: RT: Fix NPC movement to original pos in pullNPCStackPaul Gilbert
2015-08-01SHERLOCK: RT: Fix setting default _lookPos in scrolled scenesPaul Gilbert
2015-07-31SHERLOCK: RT: Fix closing Verbs menu by clicking outside itPaul Gilbert
2015-07-31SHERLOCK: RT: Fix initialization of Watson's default talk filePaul Gilbert
2015-07-31SHERLOCK: RT: Mousing over an NPC overrides any bg object at the same placePaul Gilbert
2015-07-31SHERLOCK: RT: Implement inventory window scrollingPaul Gilbert
2015-07-31SHERLOCK: RT: Don't show inventory item tooltips on scrollbarPaul Gilbert
2015-07-31SHERLOCK: RT: Fix saving so Watson's walk sequences can be set on loadingPaul Gilbert