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2015-08-22SHERLOCK: RT: Fix Sherlock being drawn behind desk at HospitalPaul Gilbert
2015-08-22SHERLOCK: RT: Workaround for occasional crash changing char sequencePaul Gilbert
2015-08-22SHERLOCK: RT: Fix dialog background shading data after viewing journalPaul Gilbert
2015-08-21SHERLOCK: RT: Fix flickering newspaper inside Baker StreetPaul Gilbert
2015-08-21SHERLOCK: RT: Implement journal scrollbar thumbnail draggingPaul Gilbert
2015-08-21SHERLOCK: Remove unused variableTorbjörn Andersson
2015-08-20SHERLOCK: RT: Minor fixes and added highlight enum to JournalPaul Gilbert
2015-08-20SHERLOCK: RT: Don't record journal entries during Watson's prologuePaul Gilbert
2015-08-19SHERLOCK: RT: Fix resetting sequence on objects with hasAbortsPaul Gilbert
2015-08-19SHERLOCK: RT: Clear sequence stack when changing scenesPaul Gilbert
2015-08-18SHERLOCK: Standardize sequence stack code for both gamesPaul Gilbert
2015-08-17SHERLOCK: Rename talk to initTalkPaul Gilbert
2015-08-17SHERLOCK: RT: Extra integrity checks for the _talkSequenceStackPaul Gilbert
2015-08-17SHERLOCK: RT: Merge setStillSequence & setListenSequence methodsPaul Gilbert
2015-08-16SHERLOCK: RT: Add missing talk sequence stack handlingPaul Gilbert
2015-08-16SHERLOCK: RT: Fix return of findSpeakerPaul Gilbert
2015-08-16SHERLOCK: RT: Don't allow saving the game during the introPaul Gilbert
2015-08-16SHERLOCK: RT: Don't allow skipping intro until title is shownPaul Gilbert
2015-08-16SHERLOCK: Further fixes to character movement across savesPaul Gilbert
2015-08-15SHERLOCK: Fix saving/loading when characters are movingPaul Gilbert
2015-08-15SHERLOCK: RT: Implemented setMusicVolume, cleanup of sound codePaul Gilbert
2015-08-15SHERLOCK: RT: Fix freeing character _altImages when done withPaul Gilbert
2015-08-15SHERLOCK: RT: Return correct speaker index from findSpeaker for HolmesPaul Gilbert
2015-08-15SHERLOCK: RT: Fix resetting sprite sequencesPaul Gilbert
2015-08-14SHERLOCK: RT: Fix setting up speech file to use during cutscenesPaul Gilbert
2015-08-13SHERLOCK: RT: Revert lookAtObject to use playSoundPaul Gilbert
2015-08-12SHERLOCK: RT: Fix voice-only conversations when subtitles are offPaul Gilbert
2015-08-12SHERLOCK: RT: Hook window/speech to ScummVM speech/subtitles settingPaul Gilbert
2015-08-11SHERLOCK: RT: Don't error out if a speech resource doesn't existPaul Gilbert
2015-08-10SHERLOCK: RT: Beginnings of speech codePaul Gilbert
2015-08-09SHERLOCK: RT: Fix for entering savegame in original saves dialogPaul Gilbert
2015-08-09SHERLOCK: Remove unused (and misspelled) variableTorbjörn Andersson
2015-08-09SHERLOCK: RT: Fix crash when clicking in inventory at start of gamePaul Gilbert
2015-08-09SHERLOCK: RT: Fix drawing last frame of animationsPaul Gilbert
2015-08-08SHERLOCK: RT: Fix display of scrollbar up/arrow arrowsPaul Gilbert
2015-08-08SHERLOCK: RT: Show the GMM if user clicks when credits are being displayedPaul Gilbert
2015-08-08SHERLOCK: RT: Fix loading savegames when credits are activePaul Gilbert
2015-08-08SHERLOCK: RT: Don't allow saving when credits are activePaul Gilbert
2015-08-08SHERLOCK: RT: Fixes for password entryPaul Gilbert
2015-08-08SHERLOCK: RT: Implementing password entry windowPaul Gilbert
2015-08-08SHERLOCK: RT: Implemented pickUpObjectPaul Gilbert
2015-08-07SHERLOCK: RT: Fix showing verbs with * prefixed target actionsPaul Gilbert
2015-08-07SHERLOCK: RT: Fix initialization of NPC descriptionsPaul Gilbert
2015-08-07SHERLOCK: RT: Fix display when characters have nothing to sayPaul Gilbert
2015-08-07SHERLOCK: RT: Fix cmdPlaySong opcodePaul Gilbert
2015-08-07SHERLOCK: RT: Fix incorrect entries in opcode method tablePaul Gilbert
2015-08-07SHERLOCK: RT: Fixes and cleanup for getting string params in opcodesPaul Gilbert
2015-08-07SHERLOCK: RT: Fix loading character graphics for the playerPaul Gilbert
2015-08-06SHERLOCK: RT: Fix NPC indexes in multiple opcodesPaul Gilbert
2015-08-06SHERLOCK: RT: Properly implement cmdWalkHolmesAndNPCToCoordsPaul Gilbert