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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
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2015-07-21
SHERLOCK: RT: Implement credits
Paul Gilbert
2015-07-21
SHERLOCK: RT: Keep lab scene widget active after displaying messages
Paul Gilbert
2015-07-21
SHERLOCK: RT: Fix clicking on Exit button in Lab scene
Paul Gilbert
2015-07-20
SHERLOCK: RT: Fix showing tooltips for solid objects in lab scene
Paul Gilbert
2015-07-20
SHERLOCK: RT: Compilation fix
Paul Gilbert
2015-07-20
SHERLOCK: RT: Implement WidgetLab displayLabNames
Paul Gilbert
2015-07-20
SHERLOCK: RT: Implemented WidgetLab handleEvents
Paul Gilbert
2015-07-20
SHERLOCK: RT: Beginnings of lab table widget class
Paul Gilbert
2015-07-19
SHERLOCK: RT: Fix walking when the screen is scrolled
Paul Gilbert
2015-07-19
SHERLOCK: RT: Hide any active tooltip when the scene changes
Paul Gilbert
2015-07-19
SHERLOCK: RT: Implement using items on scene objects
Paul Gilbert
2015-07-19
SHERLOCK: RT: Fix tooltip display when using inventory item
Paul Gilbert
2015-07-19
SHERLOCK: RT: Show tooltip when selecting scene object to use item on
Paul Gilbert
2015-07-19
SHERLOCK: RT: Support for showing inventory items as a cursor
Paul Gilbert
2015-07-19
SHERLOCK: RT: Fix loading of inventory verb list secondary actions
Paul Gilbert
2015-07-19
SHERLOCK: RT: Fix crash when clicking outside talk window to close it
Paul Gilbert
2015-07-18
SHERLOCK: RT: Fix warnings
Paul Gilbert
2015-07-18
SHERLOCK: RT: Fix crash loading text window when talking to Wiggins
Paul Gilbert
2015-07-18
SHERLOCK: RT: Fix hiding talk window after selecting an option
Paul Gilbert
2015-07-18
SHERLOCK: RT: Implement Escape key handling in waitForMore
Paul Gilbert
2015-07-18
SHERLOCK: RT: Fix pressing Escape to close inventory windows
Paul Gilbert
2015-07-18
SHERLOCK: RT: Fix event handling for inventory Verbs menu
Paul Gilbert
2015-07-18
SHERLOCK: RT: Fix display of inventory verb menu
Paul Gilbert
2015-07-18
SHERLOCK: RT: Fix showing look window for inventory items
Paul Gilbert
2015-07-17
SHERLOCK: RT: Splitting inventory verb dialog code into it's own class
Paul Gilbert
2015-07-17
SHERLOCK: RT: Simplify and fix size calculation in getTalkWindowSize
Paul Gilbert
2015-07-17
SHERLOCK: RT: Don't show object tooltips when talk window active
Paul Gilbert
2015-07-16
SHERLOCK: RT: Fix closing talk window by clicking outside it
Paul Gilbert
2015-07-16
SHERLOCK: RT: Fix scrollbar event handling
Paul Gilbert
2015-07-16
SHERLOCK: RT: Remove unused variables
Paul Gilbert
2015-07-16
SHERLOCK: RT: Fixes for highlighting lines in talk dialog
Paul Gilbert
2015-07-15
SHERLOCK: RT: Fix display of scrollbar in the talk window
Paul Gilbert
2015-07-15
SHERLOCK: RT: Fix horizontal placement of talk windows
Paul Gilbert
2015-07-15
SHERLOCK: RT: Reposition mouse when showing map to prevent scrolling
Paul Gilbert
2015-07-15
SHERLOCK: Improve flagging for can load/save
Paul Gilbert
2015-07-15
SHERLOCK: RT: Fix map tooltip display when map is scrolled
Paul Gilbert
2015-07-14
SHERLOCK: RT: Fix display of talk windows with multiple options
Paul Gilbert
2015-07-13
SHERLOCK: RT: Fix crash if clicking at very top of Verbs menu
Paul Gilbert
2015-07-13
SHERLOCK: Debugger locations command to show all locations on the map
Paul Gilbert
2015-07-13
SHERLOCK: RT: Fix derived declaration of banishWindow
Paul Gilbert
2015-07-12
SHERLOCK: Fix compiler warnings
Paul Gilbert
2015-07-12
SHERLOCK: Split up Debugger class for both games
Paul Gilbert
2015-07-12
SHERLOCK: RT: Fix Holmes walking when moving to talk to character
Paul Gilbert
2015-07-12
SHERLOCK: RT: Fix initial highlighting when Verbs shown a second time
Paul Gilbert
2015-07-12
SHERLOCK: RT: Fix splitting up lines for talk dialog
Paul Gilbert
2015-07-12
SHERLOCK: RT: Hide window at end of character conversations
Paul Gilbert
2015-07-12
SHERLOCK: RT: Implement cmdSetSceneEntryFlag
Paul Gilbert
2015-07-12
SHERLOCK: RT: Fix conversation replies when talking to characters
Paul Gilbert
2015-07-12
SHERLOCK: RT: Fix showing map location close-up when map is scrolled
Paul Gilbert
2015-07-12
SHERLOCK: RT: Implement walkHolmesToNPC
Paul Gilbert
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