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2015-05-09SHERLOCK: Fix string equality testsWillem Jan Palenstijn
2015-05-09SHERLOCK: More comment fixesPaul Gilbert
2015-05-09SHERLOCK: Further cleanup fixes for detectionPaul Gilbert
2015-05-09SHERLOCK: Cleanup for Debugger classPaul Gilbert
2015-05-09SHERLOCK: Give the GTYPE constants an explicit enum typePaul Gilbert
2015-05-09SHERLOCK: Cleanup fix for decompressPaul Gilbert
2015-05-09SHERLOCK: Cleanup fixes for animation playerPaul Gilbert
2015-05-09SHERLOCK: Simplify animation loading filename handlingPaul Gilbert
2015-05-09SHERLOCK: Some more fixesStrangerke
2015-05-09SHERLOCK: Remove the use of ++ on boolean variablesStrangerke
2015-05-09SHERLOCK: Fix some more GCC warningsStrangerke
2015-05-08SHERLOCK: Fix meta engine initializationPaul Gilbert
2015-05-08SHERLOCK: Simplify detection entryPaul Gilbert
2015-05-08SHERLOCK: Fix some reads beyond script end in doScriptPaul Gilbert
2015-05-08SHERLOCK: Fix some more GCC warningsStrangerke
2015-05-08SHERLOCK: Fix some more warningsStrangerke
2015-05-08SHERLOCK: Fix some more GCC warningsStrangerke
2015-05-08SHERLOCK: Fix some compilation warnings using GCCStrangerke
2015-05-08SHERLOCK: Fix the definition of Surface's destructorStrangerke
2015-05-08SHERLOCK: Remove extra semi-column, some code formattingStrangerke
2015-05-07SHERLOCK: Fix pink dot appearing in lower-left corner of some player framesPaul Gilbert
2015-05-07SHERLOCK: some code formattingStrangerke
2015-05-07SHERLOCK: Reduce some more variable scopesStrangerke
2015-05-07SHERLOCK: Fix the way the sprite frames are freedStrangerke
2015-05-07SHERLOCK: Reduce the scope of some variablesStrangerke
2015-05-06SHERLOCK: Minor comment updatesPaul Gilbert
2015-05-06SHERLOCK: Fix looking at Paul's Cap immediately after entering a scenePaul Gilbert
2015-05-06SHERLOCK: Dropped _saveSeqNum in favor of _savedSequences sizePaul Gilbert
2015-05-05SHERLOCK: Fix checkForSoundFrames, add some warning TODOsStrangerke
2015-05-04SHERLOCK: Fix picking up Sarah's effects in MorguePaul Gilbert
2015-05-04SHERLOCK: Check _talkToAbort after calling pickupObjectPaul Gilbert
2015-05-03SHERLOCK: Fix picking up knife in taxidermyPaul Gilbert
2015-05-03SHERLOCK: Fix crash when moving cratesPaul Gilbert
2015-05-02SHERLOCK: Fix gfx glitch when returning to morgue for a second timePaul Gilbert
2015-05-02SHERLOCK: Revised door close fix due to new bug when entering morguePaul Gilbert
2015-05-02SHERLOCK: Don't mark leaving scene as visited during savegame loadsPaul Gilbert
2015-05-02SHERLOCK: Properly close door when entering Sarah's flatPaul Gilbert
2015-05-02SHERLOCK: Fix original game bug when testing powdery substancePaul Gilbert
2015-05-02SHERLOCK: Fix trying to enter theatre without talking to LestradePaul Gilbert
2015-05-01SHERLOCK: Allow fast quitting when randomTransition in progressPaul Gilbert
2015-05-01SHERLOCK: Tweak doBgAnim delays to better match original gamePaul Gilbert
2015-05-01SHERLOCK: Change _helpStyle from int to boolPaul Gilbert
2015-05-01SHERLOCK: Move Settings dialog event handling into Settings classPaul Gilbert
2015-05-01SHERLOCK: Remove unused key pad speed fieldPaul Gilbert
2015-05-01SHERLOCK: Moved Settings dialog into it's own classPaul Gilbert
2015-05-01SHERLOCK: Fix intro sequence crashPaul Gilbert
2015-05-01SHERLOCK: Implement configuration settings save/loadPaul Gilbert
2015-05-01SHERLOCK: Fix some remaining TODOsPaul Gilbert
2015-05-01SHERLOCK: Extra method commentsPaul Gilbert
2015-05-01SHERLOCK: Rename playPrologue to playPaul Gilbert