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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sherlock
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Author
2015-06-12
SHERLOCK: RT: Refactor and remove remaining uses of MAX_NPC
Paul Gilbert
2015-06-13
SHERLOCK: 3DO: adjust walking frame number for 3DO
Martin Kiewitz
2015-06-12
SHERLOCK: Split up loadWalk into descendent classes
Paul Gilbert
2015-06-12
SHERLOCK: RT: Move RT fields added to Person to TattooPerson
Paul Gilbert
2015-06-13
SHERLOCK: set _rrmName during loadScene()
Martin Kiewitz
2015-06-13
SHERLOCK: 3DO: adjust object cAnim loading
Martin Kiewitz
2015-06-12
SHERLOCK: 3DO: fix object loading of open action
Martin Kiewitz
2015-06-12
SHERLOCK: 3DO: implement offX/Y for cel room data
Martin Kiewitz
2015-06-12
SHERLOCK: 3DO: font support: free memory
Martin Kiewitz
2015-06-12
SHERLOCK: 3DO: font support
Martin Kiewitz
2015-06-12
SHERLOCK: 3DO: some work on font file loading
Martin Kiewitz
2015-06-12
SHERLOCK: RT: Initial implementation of cmdWalkHolmesToCoords
Filippos Karapetis
2015-06-12
SHERLOCK: 3DO: disable portraits for 3DO
Martin Kiewitz
2015-06-12
SHERLOCK: font class
Martin Kiewitz
2015-06-12
SHERLOCK: fix mouse cursor loading for PC
Martin Kiewitz
2015-06-12
SHERLOCK: 3DO: basic UI support
Martin Kiewitz
2015-06-12
SHERLOCK: 3DO: mouse cursor support
Martin Kiewitz
2015-06-12
SHERLOCK: 3DO: fix library loading on 3DO
Martin Kiewitz
2015-06-12
SHERLOCK: 3DO: object load UseTypes found
Martin Kiewitz
2015-06-12
SHERLOCK: 3DO: object load found ActionTypes
Martin Kiewitz
2015-06-12
SHERLOCK: 3DO: object loading - more figured out
Martin Kiewitz
2015-06-12
SHERLOCK: 3DO: object: found lookPos
Martin Kiewitz
2015-06-12
SHERLOCK: 3DO: object._maxFrames found in objdata
Martin Kiewitz
2015-06-12
SHERLOCK: 3DO: fix entrance loading
Martin Kiewitz
2015-06-12
SHERLOCK: 3DO: room fade in, font ignore UI ignore
Martin Kiewitz
2015-06-12
SHERLOCK: 3DO: fix setPixels() for RGB565
Martin Kiewitz
2015-06-12
SHERLOCK: 3DO: fix multiple frame decoding
Martin Kiewitz
2015-06-12
SHERLOCK: surface setPixels get pixelformat
Martin Kiewitz
2015-06-12
SHERLOCK: remove transBlitFromUnscaled3DO
Martin Kiewitz
2015-06-11
SHERLOCK: Remove redundant cursor animation when searching journal
Paul Gilbert
2015-06-11
SHERLOCK: RT: Implemented gotoStand
Paul Gilbert
2015-06-11
SHERLOCK: Refactor setWalking into Person classes
Paul Gilbert
2015-06-11
SHERLOCK: Refactor gotoStand into Person classes
Paul Gilbert
2015-06-11
SHERLOCK: SS: Remove now redundant namespace prefixes
Paul Gilbert
2015-06-11
SHERLOCK: Beginning of descendent Person classes
Paul Gilbert
2015-06-11
SHERLOCK: RT: Increase size of global flags array
Paul Gilbert
2015-06-11
SHERLOCK: RT: showCloseUp working better
Paul Gilbert
2015-06-11
SHERLOCK: RT: map showCloseUp now partially working
Paul Gilbert
2015-06-11
SHERLOCK: RT: Fix stream leak loading map data
Paul Gilbert
2015-06-11
SHERLOCK: RT: Fix mouse clicking on the map
Paul Gilbert
2015-06-11
SHERLOCK: Fix memory corruption when displaying map
Paul Gilbert
2015-06-12
SHERLOCK: 3DO: cel decoder change
Martin Kiewitz
2015-06-12
SHERLOCK: 3DO: fix white pixels fade to white
Martin Kiewitz
2015-06-12
SHERLOCK: Fix two Valgrind warnings in the 3DO image decoder
Torbjörn Andersson
2015-06-12
SHERLOCK: Implement the cmdRestorePeopleSequence opcode for Rose Tattoo
Filippos Karapetis
2015-06-12
SHERLOCK: Implement the rest of the NPC path opcodes for Rose Tattoo
Filippos Karapetis
2015-06-11
SHERLOCK: 3DO: support to load background image
Martin Kiewitz
2015-06-11
SHERLOCK: Implement the cmdSetNPCDescOnOff opcode for Rose Tattoo
Filippos Karapetis
2015-06-11
SHERLOCK: Disable the unneeded warning for loadSound()
Filippos Karapetis
2015-06-11
SHERLOCK: 3DO: support images inside room files
Martin Kiewitz
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