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2015-06-12SHERLOCK: RT: Refactor and remove remaining uses of MAX_NPCPaul Gilbert
2015-06-13SHERLOCK: 3DO: adjust walking frame number for 3DOMartin Kiewitz
2015-06-12SHERLOCK: Split up loadWalk into descendent classesPaul Gilbert
2015-06-12SHERLOCK: RT: Move RT fields added to Person to TattooPersonPaul Gilbert
2015-06-13SHERLOCK: set _rrmName during loadScene()Martin Kiewitz
2015-06-13SHERLOCK: 3DO: adjust object cAnim loadingMartin Kiewitz
2015-06-12SHERLOCK: 3DO: fix object loading of open actionMartin Kiewitz
2015-06-12SHERLOCK: 3DO: implement offX/Y for cel room dataMartin Kiewitz
2015-06-12SHERLOCK: 3DO: font support: free memoryMartin Kiewitz
2015-06-12SHERLOCK: 3DO: font supportMartin Kiewitz
2015-06-12SHERLOCK: 3DO: some work on font file loadingMartin Kiewitz
2015-06-12SHERLOCK: RT: Initial implementation of cmdWalkHolmesToCoordsFilippos Karapetis
2015-06-12SHERLOCK: 3DO: disable portraits for 3DOMartin Kiewitz
2015-06-12SHERLOCK: font classMartin Kiewitz
2015-06-12SHERLOCK: fix mouse cursor loading for PCMartin Kiewitz
2015-06-12SHERLOCK: 3DO: basic UI supportMartin Kiewitz
2015-06-12SHERLOCK: 3DO: mouse cursor supportMartin Kiewitz
2015-06-12SHERLOCK: 3DO: fix library loading on 3DOMartin Kiewitz
2015-06-12SHERLOCK: 3DO: object load UseTypes foundMartin Kiewitz
2015-06-12SHERLOCK: 3DO: object load found ActionTypesMartin Kiewitz
2015-06-12SHERLOCK: 3DO: object loading - more figured outMartin Kiewitz
2015-06-12SHERLOCK: 3DO: object: found lookPosMartin Kiewitz
2015-06-12SHERLOCK: 3DO: object._maxFrames found in objdataMartin Kiewitz
2015-06-12SHERLOCK: 3DO: fix entrance loadingMartin Kiewitz
2015-06-12SHERLOCK: 3DO: room fade in, font ignore UI ignoreMartin Kiewitz
2015-06-12SHERLOCK: 3DO: fix setPixels() for RGB565Martin Kiewitz
2015-06-12SHERLOCK: 3DO: fix multiple frame decodingMartin Kiewitz
2015-06-12SHERLOCK: surface setPixels get pixelformatMartin Kiewitz
2015-06-12SHERLOCK: remove transBlitFromUnscaled3DOMartin Kiewitz
2015-06-11SHERLOCK: Remove redundant cursor animation when searching journalPaul Gilbert
2015-06-11SHERLOCK: RT: Implemented gotoStandPaul Gilbert
2015-06-11SHERLOCK: Refactor setWalking into Person classesPaul Gilbert
2015-06-11SHERLOCK: Refactor gotoStand into Person classesPaul Gilbert
2015-06-11SHERLOCK: SS: Remove now redundant namespace prefixesPaul Gilbert
2015-06-11SHERLOCK: Beginning of descendent Person classesPaul Gilbert
2015-06-11SHERLOCK: RT: Increase size of global flags arrayPaul Gilbert
2015-06-11SHERLOCK: RT: showCloseUp working betterPaul Gilbert
2015-06-11SHERLOCK: RT: map showCloseUp now partially workingPaul Gilbert
2015-06-11SHERLOCK: RT: Fix stream leak loading map dataPaul Gilbert
2015-06-11SHERLOCK: RT: Fix mouse clicking on the mapPaul Gilbert
2015-06-11SHERLOCK: Fix memory corruption when displaying mapPaul Gilbert
2015-06-12SHERLOCK: 3DO: cel decoder changeMartin Kiewitz
2015-06-12SHERLOCK: 3DO: fix white pixels fade to whiteMartin Kiewitz
2015-06-12SHERLOCK: Fix two Valgrind warnings in the 3DO image decoderTorbjörn Andersson
2015-06-12SHERLOCK: Implement the cmdRestorePeopleSequence opcode for Rose TattooFilippos Karapetis
2015-06-12SHERLOCK: Implement the rest of the NPC path opcodes for Rose TattooFilippos Karapetis
2015-06-11SHERLOCK: 3DO: support to load background imageMartin Kiewitz
2015-06-11SHERLOCK: Implement the cmdSetNPCDescOnOff opcode for Rose TattooFilippos Karapetis
2015-06-11SHERLOCK: Disable the unneeded warning for loadSound()Filippos Karapetis
2015-06-11SHERLOCK: 3DO: support images inside room filesMartin Kiewitz