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2015-07-08SHERLOCK: RT: Fix display of tooltips in scrolled scenesPaul Gilbert
2015-07-08SHERLOCK: RT: Fix display of inventory in scrolled scenesPaul Gilbert
2015-07-08SHERLOCK: RT: Fix screen drawing when actively scrolling screenPaul Gilbert
2015-07-07SHERLOCK: RT: Fix display of verb menu in wide-screen scenesPaul Gilbert
2015-07-07SHERLOCK: RT: Fix Valgrind issuesPaul Gilbert
2015-07-06SHERLOCK: RT: Fix characters walking off-screenPaul Gilbert
2015-07-05SHERLOCK: RT: Don't run secondary scripts if an anim is activePaul Gilbert
2015-07-05SHERLOCK: RT: Changes for doScript method ending codePaul Gilbert
2015-07-05SHERLOCK: RT: Simplify restoreBackgroundPaul Gilbert
2015-07-05SHERLOCK: RT: Cleanup of walk-related script opcodesPaul Gilbert
2015-07-05SHERLOCK: RT: Fix People::reset when _scriptMoreFlag is setPaul Gilbert
2015-07-05SHERLOCK: RT: Cleanup and fleshing out of savingPaul Gilbert
2015-07-05SHERLOCK: RT: Fixes to display talk windowPaul Gilbert
2015-07-05SHERLOCK: RT: Cleanup of cmdWalkHolmesToCoordsPaul Gilbert
2015-07-05SHERLOCK: RT: Fix splitting lines in setStatementLinesPaul Gilbert
2015-07-04SHERLOCK: SS: Fix crash in intro when music finishesPaul Gilbert
2015-07-04SHERLOCK: RT: Change bool switch to an if statementPaul Gilbert
2015-07-04SHERLOCK: RT: Fix closing the journalPaul Gilbert
2015-07-04SHERLOCK: RT: Fix display of journal buttonsPaul Gilbert
2015-07-04SHERLOCK: Make playMusic a private method of MusicPaul Gilbert
2015-07-04SHERLOCK: RT: Consolidate scroll position into the Screen classPaul Gilbert
2015-07-04SHERLOCK: RT: Additional constants for flags and charactersPaul Gilbert
2015-07-04SHERLOCK: RT: Fix going to map from the starting scenePaul Gilbert
2015-07-03SHERLOCK: RT: Beginnings of scrolling scene supportPaul Gilbert
2015-07-03SHERLOCK: RT: Fix loading double-wide scenesPaul Gilbert
2015-07-04SHERLOCK: SS: Remove leftover codeFilippos Karapetis
2015-07-04SHERLOCK: Use IS_ROSE_TATTOO / IS_SERRATED_SCALPEL in more placesFilippos Karapetis
2015-07-03SHERLOCK: RT: Hook talk widget refresh into talk logicPaul Gilbert
2015-07-03SHERLOCK: Change FixedText::getText to return const char *Paul Gilbert
2015-07-03SHERLOCK: RT: Implement talk dialog setStatementLinesPaul Gilbert
2015-07-03SHERLOCK: RT: Compilation fix in putMessage callPaul Gilbert
2015-07-03SHERLOCK: RT: Implement talk dialog handleEventsPaul Gilbert
2015-07-03SHERLOCK: RT: Implement scrollbar event handlingPaul Gilbert
2015-07-02SHERLOCK: SS: Fix loading of 'un-used' anim positionsPaul Gilbert
2015-07-02SHERLOCK: RT: Implemented render method for talk dialogPaul Gilbert
2015-07-02SHERLOCK: RT: Cleanup of Exit class and fix exiting scenesPaul Gilbert
2015-07-02SHERLOCK: RT: Fix looking at charactersPaul Gilbert
2015-07-02SHERLOCK: RT: Fix moving too far vertically when walkingPaul Gilbert
2015-07-02SHERLOCK: SS: Don't multiply the walk coordinates twiceFilippos Karapetis
2015-07-02SHERLOCK: RT: Show arrow cursors when mouse is on exit zonesPaul Gilbert
2015-07-01SHERLOCK: RT: Implement cmdSetWalkControlPaul Gilbert
2015-07-01SHERLOCK: RT: Implement cmdPlaySong opcodePaul Gilbert
2015-07-01SHERLOCK: RT: Fix infinite empty talk dialog in introPaul Gilbert
2015-07-01SHERLOCK: Split up closestZone versions for each gamePaul Gilbert
2015-07-01SHERLOCK: RT: Fix zone checks in closestZone methodPaul Gilbert
2015-07-01SHERLOCK: RT: Move ADJUST_CORD usage to initial anim loadingPaul Gilbert
2015-07-01SHERLOCK: RT: Fix missing code in setWalkingPaul Gilbert
2015-06-30SHERLOCK: Change _lookPosition to use PositionFacingPaul Gilbert
2015-06-30SHERLOCK: RT: Fix incorrectly playing sounds when looking at objectsPaul Gilbert
2015-06-30SHERLOCK: RT: Fix compiler warningsPaul Gilbert