Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-12-22 | SHERLOCK: Disable cache for uncompressed resources | Alexander Reim | |
2017-10-07 | ENGINES: Remove default1x scaler flag | Colin Snover | |
This flag is removed for a few reasons: * Engines universally set this flag to true for widths > 320, which made it redundant everywhere; * This flag functioned primarily as a "force 1x scaler" flag, since its behaviour was almost completely undocumented and users would need to figure out that they'd need an explicit non-default scaler set to get a scaler to operate at widths > 320; * (Most importantly) engines should not be in the business of deciding how the backend may choose to render its virtual screen. The choice of rendering behaviour belongs to the user, and the backend, in that order. A nearby future commit restores the default1x scaler behaviour in the SDL backend code for the moment, but in the future it is my hope that there will be a better configuration UI to allow users to specify how they want scaling to work for high resolutions. | |||
2017-08-07 | SHERLOCK: Remove redundant derived Serializer class | Paul Gilbert | |
2017-07-27 | VIDEO: Allow setting the mixer sound type used to play audio tracks | Bastien Bouclet | |
2017-05-09 | SHERLOCK: SS: Fix Italian fan detection entry language | Paul Gilbert | |
2017-05-07 | SHERLOCK: Add detection entry for Italian fan translation | Paul Gilbert | |
2016-11-29 | ALL: Remove comma before the word 'instead' | Ben Castricum | |
2016-11-29 | ALL: savegame => saved game | Ben Castricum | |
2016-10-21 | SHERLOCK: 3DO: Fixes to allow game to start | Paul Gilbert | |
2016-10-09 | JANITORIAL: Remove trailing spaces | Eugene Sandulenko | |
2016-10-04 | SHERLOCK: SS: Fix hotspots remaining after items are picked up | Paul Gilbert | |
2016-09-15 | SHERLOCK: Add debugger command to alter game flags | Paul Gilbert | |
2016-09-13 | SHERLOCK: RT: Improved handling for journal scrollbar | Paul Gilbert | |
2016-09-07 | SHERLOCK: RT: Fix crash using invalid number keys in conversations | Paul Gilbert | |
2016-09-06 | SHERLOCK: RT: Fix hang on dragging mouse outside Inventory verbs list | Paul Gilbert | |
2016-09-03 | SHERLOCK: RT: Fix hang clicking on edge of inventory verb list borders | Paul Gilbert | |
2016-09-03 | SHERLOCK: SS: Fix German journal crash moving tobacco box | Paul Gilbert | |
2016-09-03 | JANITORIAL: Make GPL headers uniform | Eugene Sandulenko | |
2016-08-24 | ALL: Make simpleSaveNames() a MetaEngineFeature | Alexander Tkachev | |
Added it into hasFeature() of all engines which returned `true` in simpleSaveNames() before. As mentioned in #788, SCI is not always using simple names, so it doesn't have such feature now. | |||
2016-08-24 | ALL: Add MetaEngine::simpleSaveNames() | Alexander Tkachev | |
Engines with "simple" savenames would support "Run in background" in save/load dialog and gradual save slots unlocking. Other engines save/load feature would be locked until save sync is over. | |||
2016-08-01 | SHERLOCK: Fix even more warnings | Eugene Sandulenko | |
2016-08-01 | SHERLOCK: Fix another warning | Eugene Sandulenko | |
2016-08-01 | SHERLOCK: Fix warning | Eugene Sandulenko | |
2016-07-28 | SHERLOCK: Fix debug channel initialization | Eugene Sandulenko | |
2016-06-15 | SHERLOCK: Fix compilation error with some gcc versions | Thierry Crozat | |
Without this change the Apple gcc 4.0 compiler (the last version to support the MacOS X 10.4 SDK) generate a lot of errors regarding trying to initialise references to Sherlock::Scalpel::Talk with the address to a Sherlock::Talk object, or about forward declarations of Sherlock::Scalpel::Talk. | |||
2016-06-13 | SHERLOCK: Fix uninitialized variables | Strangerke | |
2016-06-08 | SHERLOCK: Use # as savefile matching pattern | Eugene Sandulenko | |
2016-05-29 | SHERLOCK: Silence very noisy GCC warning | Torbjörn Andersson | |
Since 'w' and 'h' are members of ManagedSurface, using them as input parameters to a method caused GCC to warn about them being shadowed. For just about every file in the Sherlock engine... | |||
2016-05-28 | SHERLOCK: Fix warnings | Eugene Sandulenko | |
2016-05-27 | SHERLOCK: Remove redundant allocation in surface creation | Paul Gilbert | |
2016-05-26 | SHERLOCK: Refactor Surface and Screen to not use virtual inheritance | Paul Gilbert | |
2016-05-17 | ALL: Change main engine header guard defines to <directory>_<engine>_H | Eugene Sandulenko | |
Recently we started to use this as new semantics, although in the past we used simly <engine>_H. Now these guard defines are consistent with rest of the files which are used in the engines. | |||
2016-05-16 | SHERLOCK: Further clarification of virtual destructors. Thanks to LordHoto. | Eugene Sandulenko | |
2016-05-16 | SHERLOCK: Remove non-virtual destructor which prevents the superclass one ↵ | Eugene Sandulenko | |
from execution. | |||
2016-05-08 | SHERLOCK RT: Actually clear screen instead of a useless call. CID 1308097 | Eugene Sandulenko | |
2016-05-08 | JANITORIAL: Whitespace fixes | Eugene Sandulenko | |
2016-05-07 | SHERLOCK: RT: Fix some namespace comments | Paul Gilbert | |
2016-04-14 | JANITORIAL: Reduce audio header dependencies | Ori Avtalion | |
2016-04-09 | SHERLOCK: RT: Fix crasah showing items to Rose Hanchem | Paul Gilbert | |
2016-04-09 | SHERLOCK: Fix crash when searching the Serrated Scalpel journal | Torbjörn Andersson | |
As far as I can tell, the lines I removed to draw the search box are already handled by the call to makeField() above. Also, they were drawing to the wrong surface, and one of them was in the wrong direction, which is what triggered an assertion. | |||
2016-04-08 | SHERLOCK: Put back line break that I accidentally removed. | Torbjörn Andersson | |
Thanks to LordHoto for noticing. | |||
2016-04-08 | SHERLOCK: Fix crash when searching journal in Rose Tattoo | Torbjörn Andersson | |
Another part bug, part regression from using ManagedSurface, I guess. | |||
2016-03-25 | SHERLOCK: Fix bug #7084 ("Crash when taking inventory") | Torbjörn Andersson | |
This was part regression (ManagedSurface is picky about the order of the parameters to the line drawing functions), part bug since it was drawing a horizontal line instead of a vertical. This call draws a very short vertical line to separate the rightmost "join" of the middle horizontal bar in the inventory dialog from the scrollbar. Unless you know what you're looking for, it's pretty hard to spot the difference. Thanks to dreammaster for figuring out the proper fix, while I was still trying to figure out what it was trying to draw. | |||
2016-03-21 | SHERLOCK: Fix crashes due to back buffer refactoring | Paul Gilbert | |
2016-03-21 | SHERLOCK: Make Screen::_backBuffer an object instead of pointer. | Johannes Schickel | |
2016-03-21 | SHERLOCK: Make Screen::_backBuffer protected. | Johannes Schickel | |
2016-03-21 | SHERLOCK: Get rid of Surface::setPixelData. | Johannes Schickel | |
2016-03-20 | SHERLOCK: Fix overloaded setPixels warning | Paul Gilbert | |
2016-03-14 | SHERLOCK: Changed engine to use Graphics::ManagedSurface | Paul Gilbert | |
2016-03-09 | SHERLOCK: Add format to fix compile error | Christoph Korn | |
This patch fixes the compile error: format not a string literal and no format arguments [-Werror=format-security] Just suply "%s" as the standard format. This way the string is not interpreted as format which may lead to security issues. |