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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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simon
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game.cpp
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Author
2006-04-16
Reduced dependencies on base/plugins.h
Max Horn
2006-04-16
Removed the directory parameter from md5_file
Max Horn
2006-04-15
- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ...
Max Horn
2006-04-15
Removed GameDetector::_gameid in favor of using a config manager entry
Max Horn
2006-04-14
Changed File::open to take a Common::String as file name parameter
Max Horn
2006-04-14
Fix regression in Amiga version of FF
Travis Howell
2006-04-08
Introduced language EN_ANY used for general English game entries. EN_USA and
Eugene Sandulenko
2006-04-08
Modified the REGISTER_PLUGIN macro so that it allows (and requires) a trailin...
Max Horn
2006-04-08
Removed common/map.h with the Common::Map template class (it was a very bad i...
Max Horn
2006-04-04
Remove debug left over
Travis Howell
2006-03-28
Update game detection code, with recent changes from SAGA engine
Travis Howell
2006-03-28
Renamed various container isEmpty() methods to empty() to match STL conventions
Max Horn
2006-03-25
Fixing bug #1458388: "SIMON1: Game Detection fails".
Eugene Sandulenko
2006-03-25
- Print more meaningful game names on detection stage
Eugene Sandulenko
2006-03-22
Add initial support for Amiga and Macintosh versions of The Feeble Files
Travis Howell
2006-03-12
Correct mistake in md5 tables for Simon the Sorcerer 2 (DOS Floppy)
Travis Howell
2006-03-09
Moved SIMON plugin interface code from simon.cpp to game.cpp
Max Horn
2006-03-09
Modified SIMON engine to use DetectedGame::updateDesc
Max Horn
2006-03-09
- added new toDetectedGame() template function (analog to toGameSettings)
Max Horn
2006-03-04
Add correct md5 for second version of Simon the Sorcerer 2 patched to Russian
Travis Howell
2006-02-20
Add German version of Simon the Sorcerer 2 (DOS Floppy)
Travis Howell
2006-02-11
Moved engines to the new engines/ directory
Max Horn