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path: root/engines/simon/simon.h
AgeCommit message (Expand)Author
2006-09-16* Added virtual Engine::getDebugger() methodMax Horn
2006-06-02CleanupTravis Howell
2006-06-01Fix wait timeout during introduction of demo version of Simon the Sorcerer 1 ...Travis Howell
2006-05-13Remove _rejectCount and cleanupTravis Howell
2006-05-05Remove leftoverTravis Howell
2006-05-05Match fade code of original games and minor cleanupTravis Howell
2006-05-05Update copyrightTravis Howell
2006-05-04CleanupTravis Howell
2006-05-04CleanupTravis Howell
2006-05-03Correct size of GPVCount/PVCount varsTravis Howell
2006-05-03Fix scrolling glitches in Oracle of FFTravis Howell
2006-05-03CleanupTravis Howell
2006-05-02CleanupTorbjörn Andersson
2006-05-02Let's try this again: Let the backend draw the mouse cursor, instead of drawingTorbjörn Andersson
2006-04-30Revert last change to mouse cursors in FF, causes odd glitchesTravis Howell
2006-04-30Ooops, update var names for drawMousePart()Travis Howell
2006-04-30Use system code for mouse cursors in FFTravis Howell
2006-04-30Add complete support for mouse cursors in FF, with help from olkiTravis Howell
2006-04-29Merge fadeToBlack() into o1_specialFade() and cleanupTravis Howell
2006-04-26Add FF difference in isAdjNoun opcode. This makes it possible to get past theTorbjörn Andersson
2006-04-26Fix timer events time when saving game in FFTravis Howell
2006-04-24Restrict variables sizes, when reading from vcReadNextWord(), to prevent over...Travis Howell
2006-04-24Fix memory leak in readGamePcText()Travis Howell
2006-04-24isSpriteLoaded is Simon 1/2 specific and never used by FFTravis Howell
2006-04-24Free screen buffers on exitTravis Howell
2006-04-23Implemented volume and panning for FF sound effects. I hope my mapping fromTorbjörn Andersson
2006-04-22Non-void functions always must return somethingMax Horn
2006-04-22Cleanup use of different filenames in different versionsTravis Howell
2006-04-21Changed loadVGAFile dstSize datatype from uint to uint32 so it matches the da...Lars Persson
2006-04-21Add FF differences in chance script opcodeTravis Howell
2006-04-21Split bitArrays into three separate arrays, like original. Also fixing load/s...Travis Howell
2006-04-21Add animate sprites by Y function for FFTravis Howell
2006-04-21Add back debug functionTravis Howell
2006-04-21Add some code for PanEvent in FF and cleanupTravis Howell
2006-04-20Add timer difference in FFTravis Howell
2006-04-20Minor cleanupTravis Howell
2006-04-20Update resource managment for FF, this method is more efficent for Simon 1/2 tooTravis Howell
2006-04-19Correct dummyItems in FF and cleanupTravis Howell
2006-04-19Number the FF conversation options.Torbjörn Andersson
2006-04-18Fix time events continuing, when using the oracle in FFTravis Howell
2006-04-18Scrolling comparisons should always be signed, fixes scrolling issue in maze ...Travis Howell
2006-04-17Split screenTextPObj script opcode into game specific versionsTravis Howell
2006-04-17Add FF difference in addBox script opcode, fixes x position of some boxesTravis Howell
2006-04-17Trigger videos for OmniTV in FFTravis Howell
2006-04-17Adjust video playback code, due to false calls in prison of FFTravis Howell
2006-04-17Improve sound support in FF and add MoviePlayer classTravis Howell
2006-04-17Intergrate the DXA player for Amiga/Macintosh verisons of FF, from cyxTravis Howell
2006-04-16Reduced dependencies on base/plugins.hMax Horn
2006-04-15CleanupTravis Howell
2006-04-15Use different methods to avoid overflows to FF, to avoid regressionsTravis Howell