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AgeCommit message (Collapse)Author
2006-05-01Minor cleanupTravis Howell
svn-id: r22258
2006-04-30Revert last change to mouse cursors in FF, causes odd glitchesTravis Howell
svn-id: r22243
2006-04-30Ooops, update var names for drawMousePart()Travis Howell
svn-id: r22242
2006-04-30Use system code for mouse cursors in FFTravis Howell
svn-id: r22241
2006-04-30Clear palette too, after some cutscenesTravis Howell
svn-id: r22240
2006-04-30Fast fade out should be disabled, after a cutsceneTravis Howell
svn-id: r22239
2006-04-30Add complete support for mouse cursors in FF, with help from olkiTravis Howell
svn-id: r22238
2006-04-29Moved the AudioCDManager as well as class AudioStream and its (standard) ↵Max Horn
subclasses to namespace Audio svn-id: r22231
2006-04-29Cleanup includesTravis Howell
svn-id: r22225
2006-04-29Split more functions of simon.cpp into separate filesTravis Howell
svn-id: r22224
2006-04-29Split more functions of simon.cpp into separate filesTravis Howell
svn-id: r22221
2006-04-29Add FF difference in o_screenTextMsg()Travis Howell
svn-id: r22216
2006-04-29Minor cleanupTravis Howell
svn-id: r22215
2006-04-29Merge fadeToBlack() into o1_specialFade() and cleanupTravis Howell
svn-id: r22214
2006-04-29Fix error in debug tableTravis Howell
svn-id: r22213
2006-04-29Add more timer code differences in FFTravis Howell
svn-id: r22201
2006-04-29Fix mistakes in animateSpritesByY() for FFTravis Howell
svn-id: r22200
2006-04-29* Changed the createEngine() factory function of our plugins to return an ↵Max Horn
error code (the engine is now passed indirectly via a double pointer) * Removed Engine_Empty (obsolete now that engines can return actual error codes) svn-id: r22199
2006-04-26Add FF difference in isAdjNoun opcode. This makes it possible to get past theTorbjörn Andersson
SAM / PEG puzzle, but do not ask me what, exactly, was wrong. I haven't a clue. svn-id: r22186
2006-04-26Use File::size to determine the size of a file, instead of doing a seek(0, ↵Max Horn
SEEK_END) svn-id: r22184
2006-04-26Fix timer events time when saving game in FFTravis Howell
svn-id: r22179
2006-04-26Fix timer events time when saving game in FFTravis Howell
svn-id: r22177
2006-04-26Introduce and use Engine_Empty() and Engine::GUIErrorMessage()Eugene Sandulenko
svn-id: r22165
2006-04-25Show GUI message when game data is not found.Eugene Sandulenko
svn-id: r22164
2006-04-25Fix OmniTV repeating for nowTravis Howell
svn-id: r22149
2006-04-25Fix fps setting for video play backTravis Howell
svn-id: r22147
2006-04-25Fix OmniTV not stopping, when room changes in FFTravis Howell
svn-id: r22145
2006-04-25Hide mouse pointer when video is activeTravis Howell
svn-id: r22144
2006-04-24Revert change, a NULL block should be added if audio doesn't existTravis Howell
svn-id: r22141
2006-04-24If startSound() can't find a WAVE chunk, set the file position to the beginningTorbjörn Andersson
of the chunk again. Otherwise, animations without a sound track (such as disk1.dxa) will fail to play. svn-id: r22140
2006-04-24Revert sign change to vcReadVar(), made glitches worse in some scenesTravis Howell
svn-id: r22139
2006-04-24Remove duplicate codeTravis Howell
svn-id: r22138
2006-04-24Correct and move warning, when failing to load video in FFTravis Howell
svn-id: r22137
2006-04-24Add support for OmniTVTravis Howell
svn-id: r22136
2006-04-24vcReadVar() should return a signed valueTravis Howell
svn-id: r22135
2006-04-24Restrict variables sizes, when reading from vcReadNextWord(), to prevent ↵Travis Howell
overflows svn-id: r22134
2006-04-24Fix memory leak in readGamePcText()Travis Howell
svn-id: r22133
2006-04-24Initialize all variables in MoviePlayer classTravis Howell
svn-id: r22132
2006-04-24Remove duplicate variable in readGamePcText()Travis Howell
svn-id: r22131
2006-04-24isSpriteLoaded is Simon 1/2 specific and never used by FFTravis Howell
svn-id: r22130
2006-04-24Free screen buffers on exitTravis Howell
svn-id: r22129
2006-04-24Ooops, real memory leak was in sound bufferTravis Howell
svn-id: r22128
2006-04-24Fix sound memory leakTravis Howell
svn-id: r22127
2006-04-23Implemented volume and panning for FF sound effects. I hope my mapping fromTorbjörn Andersson
DirectSound's logarithmic scale to ScummVM's linear scale is at least reasonably collect. This should keep the sound effects from overpowering the spoken voices in some scenes. svn-id: r22107
2006-04-23Fix 'comparison between signed and unsigned integer' warningMax Horn
svn-id: r22094
2006-04-23Fix video sequences shown by arcade machinesTravis Howell
svn-id: r22092
2006-04-23Fix video sequences shown by arcade machinesTravis Howell
svn-id: r22091
2006-04-23Fix video sequences shown by arcade machinesTravis Howell
svn-id: r22090
2006-04-23Read and use frame rate setting for videosTravis Howell
svn-id: r22089
2006-04-23Fix audio and video sync. in videos of FFTravis Howell
svn-id: r22088