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authorEugene Sandulenko2006-04-26 00:59:13 +0000
committerEugene Sandulenko2006-04-26 00:59:13 +0000
commit35098dbd9fac1c5bc70c9711c8779b439ec6d294 (patch)
treef993191126832324c8204ebc01697d58009765a9 /engines/simon
parentd53348797fe32ce9685a97ebca374bd08e37ea7d (diff)
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Introduce and use Engine_Empty() and Engine::GUIErrorMessage()
svn-id: r22165
Diffstat (limited to 'engines/simon')
-rw-r--r--engines/simon/simon.cpp9
1 files changed, 1 insertions, 8 deletions
diff --git a/engines/simon/simon.cpp b/engines/simon/simon.cpp
index 26fa3f8025..ec2127645c 100644
--- a/engines/simon/simon.cpp
+++ b/engines/simon/simon.cpp
@@ -31,7 +31,6 @@
#include "common/system.h"
#include "gui/about.h"
-#include "gui/message.h"
#include "simon/simon.h"
#include "simon/intern.h"
@@ -404,13 +403,7 @@ int SimonEngine::init() {
// Detect game
if (!initGame()) {
- _system->beginGFXTransaction();
- initCommonGFX(false);
- _system->initSize(320, 200, 2);
- _system->endGFXTransaction();
- GUI::MessageDialog dialog("No valid games were found in the specified directory.");
- dialog.runModal();
-
+ GUIErrorMessage("No valid games were found in the specified directory.");
return -1;
}