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path: root/engines/sky/sky.cpp
AgeCommit message (Expand)Author
2007-03-17Force all code to use EventManager::pollEvent instead of OSystem::pollEventMax Horn
2007-03-14Fix for bug #1656880 (BASS: mouse initialized wrong in control panel)Max Horn
2007-02-10Patch #1656801 (BASS: various control panel fixes), which fixes bug #1548779 ...Max Horn
2007-01-20First phase of detection-related plugins interface improvements. Now pluginsEugene Sandulenko
2006-10-02Improved the BASS detector a bitMax Horn
2006-09-16* Added virtual Engine::getDebugger() methodMax Horn
2006-07-31* Added copyright string to all engine pluginsMax Horn
2006-07-22Using FilesystemNode::name instead of FilesystemNode::displayName in all game...Johannes Schickel
2006-06-24Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cppMax Horn
2006-05-01It's wrong to assume a given file is located in gameDataPath, so do not use t...Max Horn
2006-04-29* Changed the createEngine() factory function of our plugins to return an err...Max Horn
2006-04-15- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ...Max Horn
2006-04-08Modified the REGISTER_PLUGIN macro so that it allows (and requires) a trailin...Max Horn
2006-03-09- Renamed GameSettings to PlainGameDescriptorMax Horn
2006-03-02Fix for bug #1438822 (Targets are case sensitive)Max Horn
2006-02-18- renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistencyMax Horn
2006-02-18- Removed the 'features' field from GameSettingsMax Horn
2006-02-17Reduced use of GF_DEFAULT_TO_1X_SCALER in favor of a new param to Engine::ini...Max Horn
2006-02-12The GameDetector is no longer a required parameter for Engine constructorsMax Horn
2006-02-11Moved engines to the new engines/ directoryMax Horn