Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-05-19 | COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are ↵ | Max Horn | |
deprecated; however, retained ioFailed in SeekableReadStream and File for now (so for now this mainly affects WriteStream subclasses) svn-id: r40725 | |||
2009-05-13 | Fix some variable may be used uninitialized warnings. | Johannes Schickel | |
svn-id: r40528 | |||
2009-05-02 | Add German floppy demo of BASS. | Travis Howell | |
svn-id: r40234 | |||
2009-05-02 | Fix the ending of CD demo. | Travis Howell | |
svn-id: r40233 | |||
2009-03-23 | change debug output of script interpreter to more clearly print script ↵ | Joost Peters | |
number and offset svn-id: r39640 | |||
2009-03-23 | change debug levels to be less verbose | Joost Peters | |
svn-id: r39639 | |||
2009-03-20 | Hopefully fix mingw64 compilation (borrowed from engines/scumm/saveload.h) | Johannes Schickel | |
svn-id: r39553 | |||
2009-03-15 | Call updateScreen() from the delay() function, like we do in so many other | Torbjörn Andersson | |
engines, to ensure smooth mouse movement. svn-id: r39433 | |||
2009-03-12 | formatting fix, aka buildbot rebuild incentive ;) | Joost Peters | |
svn-id: r39365 | |||
2009-03-06 | cleanup | Joost Peters | |
svn-id: r39147 | |||
2009-03-05 | Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match ↵ | Jordi Vilalta Prat | |
the meaning of the returned string, as discussed some time ago in scummvm-devel svn-id: r39132 | |||
2009-03-01 | Merged Engine::go() and ::init() into a new run() method (currently ↵ | Max Horn | |
implemented by calling the existing init&go methods; to be cleaned up by engine authors svn-id: r39002 | |||
2009-02-14 | Fix 1690836: "BASS: Speed difference" | Joost Peters | |
The original game's delay was 4 50hz ticks = 80ms (1000 / 50 * 4). Changing gameSpeed to match this makes it run at exactly the same speed as in dosbox. svn-id: r36318 | |||
2009-02-13 | Formatting changes / consistency | Joost Peters | |
svn-id: r36304 | |||
2009-01-30 | Avoid using g_engine if possible | Max Horn | |
svn-id: r36149 | |||
2009-01-30 | cleanup | Max Horn | |
svn-id: r36133 | |||
2009-01-29 | Moved AdvancedDetector from common/ to engines/ | Max Horn | |
svn-id: r36132 | |||
2009-01-29 | A ton of code formatting fixes; also fixed warnings about single line loops ↵ | Max Horn | |
like 'while(cond);' by inserting newlines svn-id: r36127 | |||
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko | |
svn-id: r35648 | |||
2008-12-25 | Pushing down some header deps (on common/system.h, mostly) | Max Horn | |
svn-id: r35542 | |||
2008-12-07 | Fixed bug #2394861 ("BASS: artifacts if skipping intro on wrong screen"). As an | Torbjörn Andersson | |
added bonus, the Intro class is now freed as soon as the intro is over, rather than at the end of the game. svn-id: r35280 | |||
2008-11-29 | Remove warnings from NDS build. | Robin Watts | |
svn-id: r35172 | |||
2008-11-20 | un-break sky engine after recent gfx transaction changes | Joost Peters | |
svn-id: r35126 | |||
2008-11-14 | Committed my patch #2123680 "SDL: Backend transaction / rollback support". | Johannes Schickel | |
svn-id: r35062 | |||
2008-11-12 | Slight cleanup | Filippos Karapetis | |
svn-id: r35027 | |||
2008-11-12 | Deleting save states via the launcher and the GMM is now supported in the ↵ | Filippos Karapetis | |
sky engine svn-id: r35026 | |||
2008-11-12 | Saving and loading from the GMM is now supported in the sky engine | Filippos Karapetis | |
svn-id: r35024 | |||
2008-11-12 | Moved sky detection and meta engine specific code from sky.cpp into ↵ | Filippos Karapetis | |
detection.cpp, like other engines svn-id: r35015 | |||
2008-11-11 | Added getMaximumSaveSlot definition for the sky engine | Filippos Karapetis | |
svn-id: r35011 | |||
2008-11-06 | Switched various Engine APIs to use Common::Error | Max Horn | |
svn-id: r34916 | |||
2008-11-05 | Turned enum PluginError into Common::Error, which in the future is to be ↵ | Max Horn | |
used in more places. Help with this is highly welcome svn-id: r34906 | |||
2008-11-05 | Got rid of the unused 'filename' attribute in SaveStateDescriptor | Max Horn | |
svn-id: r34905 | |||
2008-11-04 | Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some ↵ | Max Horn | |
EngineFeature comments svn-id: r34896 | |||
2008-10-26 | Renamed engine feature kSupportsDirectLoad to kSupportsLoadingDuringStartup, ↵ | Filippos Karapetis | |
as discussed in patch #2122869 svn-id: r34854 | |||
2008-09-30 | SKY: Fix detector to not (ab)use FSNode::getPath; if you want to open a ↵ | Max Horn | |
FSNode, just pass it to File::open svn-id: r34704 | |||
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵ | Max Horn | |
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700 | |||
2008-09-07 | Comment out some #defines in skydefs.h as they conflict with other headers ↵ | Max Horn | |
(esp. T2 conflicts with some template defs) svn-id: r34425 | |||
2008-09-03 | Moved check for shouldRTL() from engines to scummvm_main | Max Horn | |
svn-id: r34310 | |||
2008-09-03 | Moved FilesystemNode / FSList to namespace Common; also got rid of some ↵ | Max Horn | |
'typedef Common::String String;' name aliases svn-id: r34302 | |||
2008-09-02 | fix Virgin logo screen breakage that was introduced in the RTL merge | Joost Peters | |
svn-id: r34267 | |||
2008-08-16 | Made sure to set the loading slot AFTER selecting the active domain when ↵ | Christopher Page | |
loading from the launcher. Also fixed the flickering Virgin logo in BASS svn-id: r33949 | |||
2008-08-16 | Added a MetaEngineFeature for RTL support, the RTL button is disabled in the ↵ | Christopher Page | |
GMM if the engine doesn't support it svn-id: r33921 | |||
2008-08-15 | Defined some MetaEngineFeatures for the engines, the launcher uses these ↵ | Christopher Page | |
features to allow/disallow loading and deleting saves svn-id: r33909 | |||
2008-08-13 | Fixed some memory leaks | Christopher Page | |
svn-id: r33846 | |||
2008-08-04 | Merged revisions ↵ | Christopher Page | |
33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,33212,33218-33220,33222,33224-33226,33229-33243,33246,33248-33250,33252,33258-33261,33263,33266,33270,33272-33283,33285,33287-33290,33295-33298,33321,33325-33330,33332-33335,33337-33340,33342,33345,33347,33349-33350,33352-33357,33359-33367,33369-33371,33373,33375-33377,33379-33380,33383-33385,33387-33389,33392-33394,33400-33402,33404-33405,33407-33410,33412-33416,33418-33419,33425-33427,33432,33436-33438,33444,33446,33452-33453,33455-33459,33463-33464,33466-33471,33473-33474,33478,33490,33492,33495-33496,33509-33512,33518-33519,33522-33527,33529-33530,33537,33541,33544,33546,33550,33552-33554,33556,33558,33561-33562,33565,33568,33570,33574,33576,33578-33581,33584-33587,33590,33596,33604-33611,33614-33615,33617-33618,33620-33621 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33624 | |||
2008-08-03 | Fixed bug #1995033 ("BASS: BG Sound stopped on opening item list"). Apparently | Torbjörn Andersson | |
the sound is supposed to be paused and then unpaused, but the pause function is called many more times than the unpause function. In the original, this presumably didn't matter. In ScummVM's mixer, it does. svn-id: r33570 | |||
2008-08-03 | Fixed bug #1995022 ("BASS: wrong displayed 2 line text"). | Torbjörn Andersson | |
svn-id: r33568 | |||
2008-08-03 | Fixed bug that prevented upper-case letters from being used in savegame names. | Torbjörn Andersson | |
Apparently, strchr(..., 0) will find the string terminator - at least for me - and when that's added to the name, it will terminate the string. svn-id: r33565 | |||
2008-07-31 | Added check for valid save slots, when loading savestates using -x | Christopher Page | |
svn-id: r33483 | |||
2008-07-29 | Changed class File (and derived classes) to only support read-only access; ↵ | Max Horn | |
added a new class DumpFile for writing svn-id: r33412 |