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authorTorbjörn Andersson2008-08-03 09:41:10 +0000
committerTorbjörn Andersson2008-08-03 09:41:10 +0000
commitdcecff4829b30471cd230c03fe4c75c5d1f4b31b (patch)
tree9fba22b0205891384b6838c0371ba4a6db3cc769 /engines/sky
parent01c50cfe1d583e2044b82e639a53d470e550888d (diff)
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Fixed bug that prevented upper-case letters from being used in savegame names.
Apparently, strchr(..., 0) will find the string terminator - at least for me - and when that's added to the name, it will terminate the string. svn-id: r33565
Diffstat (limited to 'engines/sky')
-rw-r--r--engines/sky/control.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sky/control.cpp b/engines/sky/control.cpp
index 53169402e1..9d6b58704d 100644
--- a/engines/sky/control.cpp
+++ b/engines/sky/control.cpp
@@ -986,7 +986,7 @@ void Control::handleKeyPress(Common::KeyState kbd, Common::String &textBuf) {
if (kbd.keycode == Common::KEYCODE_BACKSPACE) { // backspace
if (textBuf.size() > 0)
textBuf.deleteLastChar();
- } else {
+ } else if (kbd.ascii) {
// Cannot enter text wider than the save/load panel
if (_enteredTextWidth >= PAN_LINE_WIDTH - 10)
return;