Age | Commit message (Expand) | Author |
2018-05-31 | SLUDGE: Move SetVariable() into struct Variable | Simei Yin |
2018-04-29 | SLUDGE: Remove global variable fadeMode and move transition functions to Grap... | Simei Yin |
2018-04-27 | SLUDGE: Move global variable brightnessLevel to GraphicsManager and refactor ... | Simei Yin |
2017-12-19 | SLUDGE: Objectify speech manager | Simei Yin |
2017-08-11 | SLUDGE: Debug output lightmap image | Simei Yin |
2017-08-11 | SLUDGE: Prepare sprites for lightmap | Simei Yin |
2017-08-03 | SLUDGE: Fix backdrop loading error | Simei Yin |
2017-08-03 | SLUDGE: Fix backdrop loading | Simei Yin |
2017-08-02 | SLUDGE: Refine debug channels | Simei Yin |
2017-08-02 | SLUDGE: Reset zBuffers when blank back drop | Simei Yin |
2017-07-20 | SLUDGE: Objectify input and event handler | Simei Yin |
2017-07-20 | SLUDGE: Change all structure names to Uppercase | Simei Yin |
2017-07-20 | SLUDGE: Correct snapshot | Simei Yin |
2017-07-20 | SLUDGE: Fix backdrop loading for images not of the window size | Simei Yin |
2017-07-20 | SLUDGE: Objectify graphic classes | Simei Yin |
2017-07-20 | SLUDGE: Objectify parallex and create graphics manager | Simei Yin |
2017-07-18 | SLUDGE: Objectify resource manager | Simei Yin |
2017-07-15 | SLUDGE: Clean useless #if 0's | Simei Yin |
2017-07-15 | SLUDGE: Remove gl-related graphics.h | Simei Yin |
2017-07-15 | SLUDGE: Add a color into stack machine | Simei Yin |
2017-07-15 | SLUDGE: Add credit scrolling | Simei Yin |
2017-07-15 | SLUDGE: Complete parallax | Simei Yin |
2017-07-15 | SLUDGE: Complete snapshot | Simei Yin |
2017-07-15 | SLUDGE: Use String::format instead of sprintf | Simei Yin |
2017-07-13 | SLUDGE: fix warnings | Simei Yin |
2017-07-13 | SLUDGE: use Graphics::Surface::drawLine instead of sludge defined drawLine | yinsimei |
2017-07-13 | SLUDGE: replace abs() by scummvm ABS() | yinsimei |
2017-07-13 | SLUDGE: replace int types to scummvm defined ones | yinsimei |
2017-07-13 | SLUDGE: save&load system (without thumbnail and snapshot) | yinsimei |
2017-07-13 | SLUDGE: add blankscreen effect | yinsimei |
2017-07-13 | SLUDGE: fix bug of setting zbuffer before backdrop | yinsimei |
2017-07-13 | SLUDGE: add dark screen effect | yinsimei |
2017-07-13 | SLUDGE: give a 0.5 opacity for mixOverlay image | yinsimei |
2017-07-13 | SLUDGE: get freeze and unfreeze scene work | yinsimei |
2017-07-13 | SLUDGE: remove unused variable in parallaxLayer | yinsimei |
2017-07-13 | SLUDGE: change struct texture to Surface | yinsimei |
2017-07-13 | SLUDGE: change pixel formats to pointers and fix seg fault | yinsimei |
2017-07-13 | SLUDGE: replace sludge colours by pixelformat | yinsimei |
2017-07-13 | SLUDGE: header formatting | yinsimei |
2017-07-13 | SLUDGE: format code and remove oneliners | yinsimei |
2017-07-13 | SLUDGE: fix sprite flickering by using a full screen surface | yinsimei |
2017-07-13 | SLUDGE: move backdrop display code to backdrop.cpp | yinsimei |
2017-07-13 | SLUDGE: refactor HSIDecoder out of Imgloader | yinsimei |
2017-07-13 | SLUDGE: Refactor image loading function and apply in backdrop | yinsimei |
2017-07-13 | SLUDGE: Replace sludge stream reading functions by scummvm ones | yinsimei |
2017-07-13 | SLUDGE: Add the slusge specific image decoder | yinsimei |
2017-07-13 | SLUDGE: Fix png displaying | yinsimei |
2017-07-13 | SLUDGE: code formatting | yinsimei |
2017-07-13 | SLUDGE: Use PNGDecoder to read backdrop | yinsimei |
2017-07-13 | SLUDGE: Refactor png specific functions in backdrop | yinsimei |