Age | Commit message (Expand) | Author |
2017-08-24 | SLUDGE: Convert CP1250 to UTF8 for some windows games | Simei Yin |
2017-08-22 | SLUDGE: Reset engine when launching a new game data file | Simei Yin |
2017-08-02 | SLUDGE: Refine debug channels | Simei Yin |
2017-07-18 | SLUDGE: Objectify resource manager | Simei Yin |
2017-07-18 | SLUDGE: Objectify language manager | Simei Yin |
2017-07-15 | SLUDGE: Clean useless #if 0's | Simei Yin |
2017-07-13 | SLUDGE: fix warnings | Simei Yin |
2017-07-13 | SLUDGE: int32_t -> int32 | Eugene Sandulenko |
2017-07-13 | SLUDGE: remove CommonCode directory to have a flat structure | yinsimei |
2017-07-13 | SLUDGE: replace char *by Common::String | yinsimei |
2017-07-13 | SLUDGE: replace int types to scummvm defined ones | yinsimei |
2017-07-13 | SLUDGE: use Common/debug instead of sludge debug | yinsimei |
2017-07-13 | SLUDGE: add several debug infos and exit when error | yinsimei |
2017-07-13 | SLUDGE: remove platform dependent defines | yinsimei |
2017-07-13 | SLUDGE: header formatting | yinsimei |
2017-07-13 | SLUDGE: format code and remove oneliners | yinsimei |
2017-07-13 | SLUDGE: Replace sludge stream reading functions by scummvm ones | yinsimei |
2017-07-13 | SLUDGE: code formatting | yinsimei |
2017-07-13 | SLUDGE: Replace standard file reading functions by Common functions | yinsimei |
2017-07-13 | SLUDGE: Add namespace | yinsimei |
2017-07-13 | SLUDGE: Add sludge files and make it compile | yinsimei |