Age | Commit message (Expand) | Author |
---|---|---|
2018-04-01 | SLUDGE: Move global variable pastePalette to TextManager and refactor a little | Simei Yin |
2017-08-22 | SLUDGE: Reset engine when launching a new game data file | Simei Yin |
2017-08-21 | SLUDGE: Use common hashmap instead of array table | Simei Yin |
2017-08-07 | SLUDGE: SpritePalette is a class, not a struct | Filippos Karapetis |
2017-07-21 | SLUDGE: Objectify text manager | Simei Yin |
2017-07-20 | SLUDGE: Objectify graphic classes | Simei Yin |
2017-07-15 | SLUDGE: Remove openGl-related function fixFont | Simei Yin |
2017-07-13 | SLUDGE: Fix line endings | Eugene Sandulenko |
2017-07-13 | SLUDGE: replace char *by Common::String | yinsimei |
2017-07-13 | SLUDGE: use U32String to replace sludge utf8 library | yinsimei |
2017-07-13 | SLUDGE: Add namespace | yinsimei |
2017-07-13 | SLUDGE: Add sludge files and make it compile | yinsimei |