Age | Commit message (Expand) | Author |
2017-12-19 | SLUDGE: Arrange include order | Simei Yin |
2017-08-22 | SLUDGE: Reset engine when launching a new game data file | Simei Yin |
2017-08-02 | SLUDGE: Refine debug channels | Simei Yin |
2017-07-18 | SLUDGE: Objectify resource manager | Simei Yin |
2017-07-18 | SLUDGE: Objectify language manager | Simei Yin |
2017-07-13 | SLUDGE: remove CommonCode directory to have a flat structure | yinsimei |
2017-07-13 | SLUDGE: use multiple entries for language selection | yinsimei |
2017-07-13 | SLUDGE: remove game settings from Sludge code | yinsimei |
2017-07-13 | SLUDGE: replace char *by Common::String | yinsimei |
2017-07-13 | SLUDGE: replace int types to scummvm defined ones | yinsimei |
2017-07-13 | SLUDGE: remove an unused .h | yinsimei |
2017-07-13 | SLUDGE: fix unmatched delete[] leaks | yinsimei |
2017-07-13 | SLUDGE: add game file name getter in detection | yinsimei |
2017-07-13 | SLUDGE: remove platform dependent defines | yinsimei |
2017-07-13 | SLUDGE: header formatting | yinsimei |
2017-07-13 | SLUDGE: format code and remove oneliners | yinsimei |
2017-07-13 | SLUDGE: Replace sludge stream reading functions by scummvm ones | yinsimei |
2017-07-13 | SLUDGE: code formatting | yinsimei |
2017-07-13 | SLUDGE: Replace standard file reading functions by Common functions | yinsimei |
2017-07-13 | SLUDGE: Add namespace | yinsimei |
2017-07-13 | SLUDGE: Add sludge files and make it compile | yinsimei |