Age | Commit message (Expand) | Author |
2018-05-29 | SLUDGE: Split out function.h/cpp for upcoming refactoring | Simei Yin |
2017-12-19 | SLUDGE: Objectify speech manager | Simei Yin |
2017-07-21 | SLUDGE: Remove unused files | Simei Yin |
2017-07-20 | SLUDGE: Objectify input and event handler | Simei Yin |
2017-07-20 | SLUDGE: Objectify parallex and create graphics manager | Simei Yin |
2017-07-15 | SLUDGE: Remove unused memwatch | Simei Yin |
2017-07-15 | SLUDGE: Remove gl-related graphics.h | Simei Yin |
2017-07-13 | SLUDGE: replace char *by Common::String | yinsimei |
2017-07-13 | SLUDGE: use Graphics::Surface::drawLine instead of sludge defined drawLine | yinsimei |
2017-07-13 | SLUDGE: use Common/debug instead of sludge debug | yinsimei |
2017-07-13 | SLUDGE: remove unused libs | yinsimei |
2017-07-13 | SLUDGE: remove shader-related files | yinsimei |
2017-07-13 | SLUDGE: use U32String to replace sludge utf8 library | yinsimei |
2017-07-13 | SLUDGE: remove unused sound files and rename cpp | yinsimei |
2017-07-13 | SLUDGE: remove platform dependent defines | yinsimei |
2017-07-13 | SLUDGE: refactor HSIDecoder out of Imgloader | yinsimei |
2017-07-13 | SLUDGE: Refactor image loading function and apply in backdrop | yinsimei |
2017-07-13 | SLUDGE: Add the slusge specific image decoder | yinsimei |
2017-07-13 | SLUDGE: Replace standard file reading functions by Common functions | yinsimei |
2017-07-13 | SLUDGE: Add sludge files and make it compile | yinsimei |
2017-07-13 | SLUDGE: Add first classes in scummvm to detect .slg game file | yinsimei |