Age | Commit message (Expand) | Author |
---|---|---|
2017-07-13 | SLUDGE: change global Common::String to public var of SludgeEngine | yinsimei |
2017-07-13 | SLUDGE: move initGraphics after sludge init | yinsimei |
2017-07-13 | SLUDGE: change pixel formats to pointers and fix seg fault | yinsimei |
2017-07-13 | SLUDGE: replace sludge colours by pixelformat | yinsimei |
2017-07-13 | SLUDGE: add game file name getter in detection | yinsimei |
2017-07-13 | SLUDGE: header formatting | yinsimei |
2017-07-13 | SLUDGE: format code and remove oneliners | yinsimei |
2017-07-13 | SLUDGE: Add debug channel for fatal msg | yinsimei |
2017-07-13 | SLUDGE: Add the slusge specific image decoder | yinsimei |
2017-07-13 | SLUDGE: Use PNGDecoder to read backdrop | yinsimei |
2017-07-13 | SLUDGE: Add new debug channels | yinsimei |
2017-07-13 | SLUDGE: Add namespace | yinsimei |
2017-07-13 | SLUDGE: Add sludge files and make it compile | yinsimei |
2017-07-13 | SLUDGE: Add first classes in scummvm to detect .slg game file | yinsimei |