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path: root/engines/sludge/sludger.cpp
AgeCommit message (Expand)Author
2018-05-29SLUDGE: Create constructor of Variable instead of initVarNewSimei Yin
2018-05-29SLUDGE: Move resource names to ResourceManagerSimei Yin
2018-05-29SLUDGE: Split out function.h/cpp for upcoming refactoringSimei Yin
2018-05-27SLUDGE: Move global variable lastFramesPerSecond to class TimerSimei Yin
2018-05-01SLUDGE: Objectify FloorManagerSimei Yin
2018-04-29SLUDGE: Remove unused global variable dialogValueSimei Yin
2018-04-29SLUDGE: Remove global variable fadeMode and move transition functions to Grap...Simei Yin
2018-04-29SLUDGE: Remove global variable saveEncoding and refactor CustomSaveData featuresSimei Yin
2018-04-27SLUDGE: Move global variable thumbnailWidth/Height to GraphicsManagerSimei Yin
2018-04-15SLUDGE: Objectify PeopleManagerSimei Yin
2018-04-15SLUDGE: Remove unused global variable captureAllKeysSimei Yin
2018-04-15SLUDGE: Rename KillAll to Kill in RegionManagerSimei Yin
2018-04-15SLUDGE: Objectify Region ManagerSimei Yin
2018-04-01SLUDGE: Move global variable pastePalette to TextManager and refactor a littleSimei Yin
2017-12-19SLUDGE: Objectify speech managerSimei Yin
2017-08-22SLUDGE: Reset engine when launching a new game data fileSimei Yin
2017-08-21SLUDGE: Some code cleaningSimei Yin
2017-08-21SLUDGE: Add support for some windows-only gamesSimei Yin
2017-08-15SLUDGE: Add debug channelSimei Yin
2017-08-08SLUDGE: Change debug channelsSimei Yin
2017-08-06JANITORIAL: Silence more GCC 7 warningsTorbjörn Andersson
2017-08-02SLUDGE: Refine debug channelsSimei Yin
2017-08-01SLUDGE: Clear screen before every displaySimei Yin
2017-07-21SLUDGE: Objectify cursor managerSimei Yin
2017-07-21SLUDGE: Objectify sound managerSimei Yin
2017-07-20SLUDGE: Objectify input and event handlerSimei Yin
2017-07-20SLUDGE: Change all structure names to UppercaseSimei Yin
2017-07-20SLUDGE: Objectify graphic classesSimei Yin
2017-07-18SLUDGE: Objectify resource managerSimei Yin
2017-07-18SLUDGE: Objectify language managerSimei Yin
2017-07-18SLUDGE: Remove special settingsSimei Yin
2017-07-18SLUDGE: Objectify TimingSimei Yin
2017-07-16SLUDGE: Load game icon/logoSimei Yin
2017-07-15SLUDGE: Clean unused extern variablesSimei Yin
2017-07-15SLUDGE: Clean useless #if 0'sSimei Yin
2017-07-15SLUDGE: Remove gl-related graphics.hSimei Yin
2017-07-15SLUDGE: Use String::format instead of sprintfSimei Yin
2017-07-13SLUDGE: fix warningsSimei Yin
2017-07-13SLUDGE: int32_t -> int32Eugene Sandulenko
2017-07-13SLUDGE: remove CommonCode directory to have a flat structureyinsimei
2017-07-13SLUDGE: use multiple entries for language selectionyinsimei
2017-07-13SLUDGE: change global Common::String to public var of SludgeEngineyinsimei
2017-07-13SLUDGE: replace char *by Common::Stringyinsimei
2017-07-13SLUDGE: code formatting for **yinsimei
2017-07-13SLUDGE: use write/readFloatLB instead of Sludge get/putFloatyinsimei
2017-07-13SLUDGE: replace int types to scummvm defined onesyinsimei
2017-07-13SLUDGE: remove an unused .hyinsimei
2017-07-13SLUDGE: remove #ifdef HAVE_GLES2 and clean code in graphicsyinsimei
2017-07-13SLUDGE: fix unmatched delete []yinsimei
2017-07-13SLUDGE: add several debug infos and exit when erroryinsimei