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path: root/engines/sludge/sprites.cpp
AgeCommit message (Expand)Author
2019-10-03SLUDGE: Really Fix MSVC WarningsD G Turner
2019-10-03SLUDGE: Further Fixes for MSVC WarningsD G Turner
2019-09-30SLUDGE: Fix Some MSVC WarningsD G Turner
2019-05-27SLUDGE: Fix MSVC warningsFilippos Karapetis
2017-12-19SLUDGE: Arrange include orderSimei Yin
2017-08-22SLUDGE: Reset engine when launching a new game data fileSimei Yin
2017-08-18SLUDGE: Fix zBuffer problem when credit scrollingSimei Yin
2017-08-15SLUDGE: Fix sprite darkness bug and refactorSimei Yin
2017-08-12SLUDGE: Apply dark color to sprite using multipy modeSimei Yin
2017-08-12SLUDGE: Apply lightmap to spritesSimei Yin
2017-08-12SLUDGE: Fix sprite depth errorSimei Yin
2017-08-11SLUDGE: Prepare sprites for lightmapSimei Yin
2017-08-08SLUDGE: Fix default sprite depthSimei Yin
2017-08-02SLUDGE: Refine debug channelsSimei Yin
2017-07-21SLUDGE: Move sprite bank to graphics managerSimei Yin
2017-07-20SLUDGE: Remove useless zbuffer updating codeSimei Yin
2017-07-20SLUDGE: Objectify input and event handlerSimei Yin
2017-07-20SLUDGE: Change all structure names to UppercaseSimei Yin
2017-07-20SLUDGE: Objectify graphic classesSimei Yin
2017-07-18SLUDGE: Objectify resource managerSimei Yin
2017-07-18SLUDGE: Update ZBuffer with changed backdropSimei Yin
2017-07-16SLUDGE: Add sprite display colorSimei Yin
2017-07-16SLUDGE: Complete pasteCharacter to backdropSimei Yin
2017-07-16SLUDGE: Complete burnSpriteToBackdropSimei Yin
2017-07-15SLUDGE: Clean useless #if 0'sSimei Yin
2017-07-15SLUDGE: Remove gl-related graphics.hSimei Yin
2017-07-13SLUDGE: fix warningsSimei Yin
2017-07-13SLUDGE: use read/writeSint16LE instead of get/putSignedyinsimei
2017-07-13SLUDGE: replace int types to scummvm defined onesyinsimei
2017-07-13SLUDGE: use Common/debug instead of sludge debugyinsimei
2017-07-13SLUDGE: remove #ifdef HAVE_GLES2 and clean code in graphicsyinsimei
2017-07-13SLUDGE: remove shader-related filesyinsimei
2017-07-13SLUDGE: check point to non transparent part of a characteryinsimei
2017-07-13SLUDGE: kill a sprite bankyinsimei
2017-07-13SLUDGE: correct text color for png fontyinsimei
2017-07-13SLUDGE: add channel to debug textyinsimei
2017-07-13SLUDGE: read headless png spritesyinsimei
2017-07-13SLUDGE: free resource when finish reading png spriteyinsimei
2017-07-13SLUDGE: use Common::List to reproduce layer effectsyinsimei
2017-07-13SLUDGE: formatting code in sprites.cppyinsimei
2017-07-13SLUDGE: paste image to backgroundyinsimei
2017-07-13SLUDGE: fix error that chracter has no click effectyinsimei
2017-07-13SLUDGE: remove #ifndef of cursor display and formatting codeyinsimei
2017-07-13SLUDGE: remove value setting loop by memsetyinsimei
2017-07-13SLUDGE: change pixel formats to pointers and fix seg faultyinsimei
2017-07-13SLUDGE: replace sludge colours by pixelformatyinsimei
2017-07-13SLUDGE: header formattingyinsimei
2017-07-13SLUDGE: align increment operatoryinsimei
2017-07-13SLUDGE: text displayyinsimei
2017-07-13SLUDGE: fix sprite flickering by using a full screen surfaceyinsimei