Age | Commit message (Expand) | Author |
2017-12-19 | SLUDGE: Arrange include order | Simei Yin |
2017-08-22 | SLUDGE: Reset engine when launching a new game data file | Simei Yin |
2017-08-18 | SLUDGE: Fix zBuffer problem when credit scrolling | Simei Yin |
2017-08-15 | SLUDGE: Fix sprite darkness bug and refactor | Simei Yin |
2017-08-12 | SLUDGE: Apply dark color to sprite using multipy mode | Simei Yin |
2017-08-12 | SLUDGE: Apply lightmap to sprites | Simei Yin |
2017-08-12 | SLUDGE: Fix sprite depth error | Simei Yin |
2017-08-11 | SLUDGE: Prepare sprites for lightmap | Simei Yin |
2017-08-08 | SLUDGE: Fix default sprite depth | Simei Yin |
2017-08-02 | SLUDGE: Refine debug channels | Simei Yin |
2017-07-21 | SLUDGE: Move sprite bank to graphics manager | Simei Yin |
2017-07-20 | SLUDGE: Remove useless zbuffer updating code | Simei Yin |
2017-07-20 | SLUDGE: Objectify input and event handler | Simei Yin |
2017-07-20 | SLUDGE: Change all structure names to Uppercase | Simei Yin |
2017-07-20 | SLUDGE: Objectify graphic classes | Simei Yin |
2017-07-18 | SLUDGE: Objectify resource manager | Simei Yin |
2017-07-18 | SLUDGE: Update ZBuffer with changed backdrop | Simei Yin |
2017-07-16 | SLUDGE: Add sprite display color | Simei Yin |
2017-07-16 | SLUDGE: Complete pasteCharacter to backdrop | Simei Yin |
2017-07-16 | SLUDGE: Complete burnSpriteToBackdrop | Simei Yin |
2017-07-15 | SLUDGE: Clean useless #if 0's | Simei Yin |
2017-07-15 | SLUDGE: Remove gl-related graphics.h | Simei Yin |
2017-07-13 | SLUDGE: fix warnings | Simei Yin |
2017-07-13 | SLUDGE: use read/writeSint16LE instead of get/putSigned | yinsimei |
2017-07-13 | SLUDGE: replace int types to scummvm defined ones | yinsimei |
2017-07-13 | SLUDGE: use Common/debug instead of sludge debug | yinsimei |
2017-07-13 | SLUDGE: remove #ifdef HAVE_GLES2 and clean code in graphics | yinsimei |
2017-07-13 | SLUDGE: remove shader-related files | yinsimei |
2017-07-13 | SLUDGE: check point to non transparent part of a character | yinsimei |
2017-07-13 | SLUDGE: kill a sprite bank | yinsimei |
2017-07-13 | SLUDGE: correct text color for png font | yinsimei |
2017-07-13 | SLUDGE: add channel to debug text | yinsimei |
2017-07-13 | SLUDGE: read headless png sprites | yinsimei |
2017-07-13 | SLUDGE: free resource when finish reading png sprite | yinsimei |
2017-07-13 | SLUDGE: use Common::List to reproduce layer effects | yinsimei |
2017-07-13 | SLUDGE: formatting code in sprites.cpp | yinsimei |
2017-07-13 | SLUDGE: paste image to background | yinsimei |
2017-07-13 | SLUDGE: fix error that chracter has no click effect | yinsimei |
2017-07-13 | SLUDGE: remove #ifndef of cursor display and formatting code | yinsimei |
2017-07-13 | SLUDGE: remove value setting loop by memset | yinsimei |
2017-07-13 | SLUDGE: change pixel formats to pointers and fix seg fault | yinsimei |
2017-07-13 | SLUDGE: replace sludge colours by pixelformat | yinsimei |
2017-07-13 | SLUDGE: header formatting | yinsimei |
2017-07-13 | SLUDGE: align increment operator | yinsimei |
2017-07-13 | SLUDGE: text display | yinsimei |
2017-07-13 | SLUDGE: fix sprite flickering by using a full screen surface | yinsimei |
2017-07-13 | SLUDGE: display sprites with TransparentSurface | yinsimei |
2017-07-13 | SLUDGE: fix sprite loading error | yinsimei |
2017-07-13 | SLUDGE: complete sprite loading | yinsimei |
2017-07-13 | SLUDGE: Replace sludge stream reading functions by scummvm ones | yinsimei |