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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sludge
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Author
2019-09-29
SLUDGE: The engine does not support midi, mark detected games as such.
Henrik "Henke37" Andersson
2019-06-18
SLUDGE: implement `random` built-in
Sebastian Krzyszkowiak
2019-06-18
SLUDGE: fix background position not taking camera into account
Sebastian Krzyszkowiak
2019-06-18
SLUDGE: fix data file handling with custom encoding setting
Sebastian Krzyszkowiak
2019-06-18
SLUDGE: fix crash in FloorManager::setFloorNull
Sebastian Krzyszkowiak
2019-06-17
SLUDGE: fix crash in ResourceManager::readResourceNames
Sebastian Krzyszkowiak
2019-06-17
SLUDGE: fix use-after-free in RegionManager::removeScreenRegion
Sebastian Krzyszkowiak
2019-06-17
SLUDGE: fix use-after-free in PeopleManager::killMostPeople
Sebastian Krzyszkowiak
2019-05-27
SLUDGE: Fix MSVC warnings
Filippos Karapetis
2018-12-23
SLUDGE: Fix a potentially uninitialized variable
Filippos Karapetis
2018-12-10
ENGINES: Normalize the getName() result of metaengines
Bastien Bouclet
2018-08-17
JANITORIAL: Removing trailing spaces after int casts
Paul Gilbert
2018-07-29
SLUDGE: Fix Unused Function Compiler Warnings.
D G Turner
2018-06-30
ENGINES: Add missing dependencies for several engines
Cameron Cawley
2018-05-31
SLUDGE: Move save game getter to StackHandler
Simei Yin
2018-05-31
SLUDGE: Move stack size getter to struct StackHandler
Simei Yin
2018-05-31
SLUDGE: Move copyStack() to struct Variable
Simei Yin
2018-05-31
SLUDGE: Move last stack finding function to struct VariableStack
Simei Yin
2018-05-31
SLUDGE: Move stack variable getter/setter to VariableStack
Simei Yin
2018-05-31
SLUDGE: Move FastArray getter to struct FastArrayHandler
Simei Yin
2018-05-31
SLUDGE: Move fastarray functions to struct Variable
Simei Yin
2018-05-31
SLUDGE: Move value getters to struct Variable
Simei Yin
2018-05-31
SLUDGE: Move add/comparison functions to struct Variable
Simei Yin
2018-05-31
SLUDGE: Move costume functions to struct Variable
Simei Yin
2018-05-31
SLUDGE: Move PersonAnimation functions into struct Variable
Simei Yin
2018-05-31
SLUDGE: Move text related functions to struct Variable
Simei Yin
2018-05-31
SLUDGE: Move copyVariable to struct Variable
Simei Yin
2018-05-31
SLUDGE: Move save/loadVariable() to struct Variable
Simei Yin
2018-05-31
SLUDGE: Move SetVariable() into struct Variable
Simei Yin
2018-05-31
SLUDGE: Move unlinkVar into struct Variable
Simei Yin
2018-05-31
SLUDGE: Move createCString() with string tools
Simei Yin
2018-05-29
SLUDGE: Move function/variable load/save functions to related files
Simei Yin
2018-05-29
SLUDGE: Split runSludge() to runAllFunctions() and handleSaveLoad()
Simei Yin
2018-05-29
SLUDGE: Create constructor of Variable instead of initVarNew
Simei Yin
2018-05-29
SLUDGE: Move resource names to ResourceManager
Simei Yin
2018-05-29
SLUDGE: Objectify FatalMsgManager
Simei Yin
2018-05-29
SLUDGE: Split out function.h/cpp for upcoming refactoring
Simei Yin
2018-05-28
Merge pull request #1187 from bgK/detection-refactor-unknown
Bastien Bouclet
2018-05-27
SLUDGE: Move global variable lastFramesPerSecond to class Timer
Simei Yin
2018-05-27
SLUDGE: Move built-in function parameter number to structure
Simei Yin
2018-05-24
JANITORIAL: Fix trailing whitespace
Adrian Frühwirth
2018-05-10
ENGINES: Add unknown game variants to the game detector results
Bastien Bouclet
2018-05-01
SLUDGE: Objectify FloorManager
Simei Yin
2018-04-29
SLUDGE: Remove unused global variable dialogValue
Simei Yin
2018-04-29
SLUDGE: Remove global variable fadeMode and move transition functions to Grap...
Simei Yin
2018-04-29
SLUDGE: Remove global variable saveEncoding and refactor CustomSaveData features
Simei Yin
2018-04-28
SLUDGE: Replace linked list by Common::List in PeopleManager
Simei Yin
2018-04-27
SLUDGE: Replace linked list by Common::List in SpeechManager
Simei Yin
2018-04-27
SLUDGE: Remove global variable speechMode
Simei Yin
2018-04-27
SLUDGE: Move global variable brightnessLevel to GraphicsManager and refactor ...
Simei Yin
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