Age | Commit message (Expand) | Author |
2018-05-10 | ENGINES: Add unknown game variants to the game detector results | Bastien Bouclet |
2018-05-01 | SLUDGE: Objectify FloorManager | Simei Yin |
2018-04-29 | SLUDGE: Remove unused global variable dialogValue | Simei Yin |
2018-04-29 | SLUDGE: Remove global variable fadeMode and move transition functions to Grap... | Simei Yin |
2018-04-29 | SLUDGE: Remove global variable saveEncoding and refactor CustomSaveData features | Simei Yin |
2018-04-28 | SLUDGE: Replace linked list by Common::List in PeopleManager | Simei Yin |
2018-04-27 | SLUDGE: Replace linked list by Common::List in SpeechManager | Simei Yin |
2018-04-27 | SLUDGE: Remove global variable speechMode | Simei Yin |
2018-04-27 | SLUDGE: Move global variable brightnessLevel to GraphicsManager and refactor ... | Simei Yin |
2018-04-27 | SLUDGE: Move global variable thumbnailWidth/Height to GraphicsManager | Simei Yin |
2018-04-22 | JANITORIAL: Fix formatting | Adrian Frühwirth |
2018-04-19 | JANITORIAL: Fix whitespace | Adrian Frühwirth |
2018-04-15 | SLUDGE: Refactor OnScreenPerson related public method in PeopleManager | Simei Yin |
2018-04-15 | SLUDGE: Refactor save/load costume to Persona | Simei Yin |
2018-04-15 | SLUDGE: Refactor PersonaAnimation related code in PeopleManager | Simei Yin |
2018-04-15 | SLUDGE: Objectify PeopleManager | Simei Yin |
2018-04-15 | SLUDGE: Remove unused global variable captureAllKeys | Simei Yin |
2018-04-15 | SLUDGE: Replace linked list by Common::List in RegionManager | Simei Yin |
2018-04-15 | SLUDGE: Rename KillAll to Kill in RegionManager | Simei Yin |
2018-04-15 | SLUDGE: Objectify Region Manager | Simei Yin |
2018-04-01 | SLUDGE: Move global variable pastePalette to TextManager and refactor a little | Simei Yin |
2018-03-05 | SLUDGE: Remove unnecessary semicolon | Adrian Frühwirth |
2017-12-19 | SLUDGE: Arrange include order | Simei Yin |
2017-12-19 | SLUDGE: Objectify speech manager | Simei Yin |
2017-11-10 | ALL: Fix misuse of comma operator | Colin Snover |
2017-10-07 | ENGINES: Remove default1x scaler flag | Colin Snover |
2017-09-20 | SLUDGE: Skip SearchMan detour in fallback detection | Willem Jan Palenstijn |
2017-09-12 | SLUDGE: Use Mod/Xm/S3m decoder in Sludge | Simei Yin |
2017-08-24 | SLUDGE: Convert CP1250 to UTF8 for some windows games | Simei Yin |
2017-08-22 | SLUDGE: Reset engine when launching a new game data file | Simei Yin |
2017-08-21 | SLUDGE: Use common hashmap instead of array table | Simei Yin |
2017-08-21 | SLUDGE: Change game file to be loaded | Simei Yin |
2017-08-21 | SLUDGE: Some code cleaning | Simei Yin |
2017-08-21 | SLUDGE: Add support for some windows-only games | Simei Yin |
2017-08-18 | SLUDGE: Fix zBuffer problem when credit scrolling | Simei Yin |
2017-08-18 | SLUDGE: Fix load&save sound bug | Simei Yin |
2017-08-18 | SLUDGE: Play mod music | Simei Yin |
2017-08-15 | SLUDGE: Add debug channel | Simei Yin |
2017-08-15 | SLUDGE: Fix sprite darkness bug and refactor | Simei Yin |
2017-08-12 | SLUDGE: Fix unmatched delete and delete [] | Simei Yin |
2017-08-12 | SLUDGE: Fix SoundManager destructure error | Simei Yin |
2017-08-12 | SLUDGE: Apply dark color to sprite using multipy mode | Simei Yin |
2017-08-12 | SLUDGE: Fix Common::String operator[] out of range | Simei Yin |
2017-08-12 | SLUDGE: Fix uninitialised value | Simei Yin |
2017-08-12 | SLUDGE: Apply lightmap to sprites | Simei Yin |
2017-08-12 | SLUDGE: Fix sprite depth error | Simei Yin |
2017-08-11 | SLUDGE: Get list of saved files | Simei Yin |
2017-08-11 | SLUDGE: Debug output lightmap image | Simei Yin |
2017-08-11 | SLUDGE: Prepare sprites for lightmap | Simei Yin |
2017-08-08 | SLUDGE: Add thumbnail for save&load interface | Simei Yin |