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AgeCommit message (Expand)Author
2017-08-12SLUDGE: Fix uninitialised valueSimei Yin
2017-08-12SLUDGE: Apply lightmap to spritesSimei Yin
2017-08-12SLUDGE: Fix sprite depth errorSimei Yin
2017-08-11SLUDGE: Get list of saved filesSimei Yin
2017-08-11SLUDGE: Debug output lightmap imageSimei Yin
2017-08-11SLUDGE: Prepare sprites for lightmapSimei Yin
2017-08-08SLUDGE: Add thumbnail for save&load interfaceSimei Yin
2017-08-08SLUDGE: Implement fileExists built-in functionSimei Yin
2017-08-08SLUDGE: Change debug channelsSimei Yin
2017-08-08SLUDGE: Fix default sprite depthSimei Yin
2017-08-07SLUDGE: SpritePalette is a class, not a structFilippos Karapetis
2017-08-06JANITORIAL: Silence more GCC 7 warningsTorbjörn Andersson
2017-08-03SLUDGE: Fix backdrop loading errorSimei Yin
2017-08-03SLUDGE: Quit game built-in functionSimei Yin
2017-08-03SLUDGE: Fix backdrop loadingSimei Yin
2017-08-02SLUDGE: Fix ZBuffer order bugSimei Yin
2017-08-02SLUDGE: Refine debug channelsSimei Yin
2017-08-02SLUDGE: Reset zBuffers when blank back dropSimei Yin
2017-08-01SLUDGE: Clear screen before every displaySimei Yin
2017-07-21SLUDGE: Move sprite bank to graphics managerSimei Yin
2017-07-21SLUDGE: Add some windows-only games with running problemsSimei Yin
2017-07-21SLUDGE: Add game Life Flashes BySimei Yin
2017-07-21SLUDGE: Add game The InterviewSimei Yin
2017-07-21SLUDGE: Add game Frasse and the Peas of KejickSimei Yin
2017-07-21SLUDGE: Objectify cursor managerSimei Yin
2017-07-21SLUDGE: Remove unused filesSimei Yin
2017-07-21SLUDGE: Objectify text managerSimei Yin
2017-07-21SLUDGE: Objectify sound managerSimei Yin
2017-07-21SLUDGE: Correct uninitialized valuesSimei Yin
2017-07-20SLUDGE: Remove useless zbuffer updating codeSimei Yin
2017-07-20SLUDGE: Objectify input and event handlerSimei Yin
2017-07-20SLUDGE: Change all structure names to UppercaseSimei Yin
2017-07-20SLUDGE: Correct snapshotSimei Yin
2017-07-20SLUDGE: Fix backdrop loading for images not of the window sizeSimei Yin
2017-07-20SLUDGE: Add game Out Of OrderSimei Yin
2017-07-20SLUDGE: Objectify graphic classesSimei Yin
2017-07-20SLUDGE: Objectify parallex and create graphics managerSimei Yin
2017-07-20SLUDGE: Objectify object managerSimei Yin
2017-07-18SLUDGE: Objectify resource managerSimei Yin
2017-07-18SLUDGE: Objectify language managerSimei Yin
2017-07-18SLUDGE: Remove special settingsSimei Yin
2017-07-18SLUDGE: Objectify TimingSimei Yin
2017-07-18SLUDGE: Update ZBuffer with changed backdropSimei Yin
2017-07-16SLUDGE: Add sprite display colorSimei Yin
2017-07-16SLUDGE: Complete pasteCharacter to backdropSimei Yin
2017-07-16SLUDGE: Complete burnSpriteToBackdropSimei Yin
2017-07-16SLUDGE: Load game icon/logoSimei Yin
2017-07-16SLUDGE: Correct fallback detection with custom descriptionSimei Yin
2017-07-15SLUDGE: Move PixelFormat init to constructorSimei Yin
2017-07-15SLUDGE: Remove unused function displayFatalSimei Yin