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AgeCommit message (Expand)Author
2019-10-03SLUDGE: Really Fix MSVC WarningsD G Turner
2019-10-03SLUDGE: Fix Remaining MSVC WarningD G Turner
2019-10-03SLUDGE: Further Fixes for MSVC WarningsD G Turner
2019-09-30SLUDGE: Fix Some MSVC WarningsD G Turner
2019-09-29SLUDGE: The engine does not support midi, mark detected games as such.Henrik "Henke37" Andersson
2019-06-18SLUDGE: implement `random` built-inSebastian Krzyszkowiak
2019-06-18SLUDGE: fix background position not taking camera into accountSebastian Krzyszkowiak
2019-06-18SLUDGE: fix data file handling with custom encoding settingSebastian Krzyszkowiak
2019-06-18SLUDGE: fix crash in FloorManager::setFloorNullSebastian Krzyszkowiak
2019-06-17SLUDGE: fix crash in ResourceManager::readResourceNamesSebastian Krzyszkowiak
2019-06-17SLUDGE: fix use-after-free in RegionManager::removeScreenRegionSebastian Krzyszkowiak
2019-06-17SLUDGE: fix use-after-free in PeopleManager::killMostPeopleSebastian Krzyszkowiak
2019-05-27SLUDGE: Fix MSVC warningsFilippos Karapetis
2018-12-23SLUDGE: Fix a potentially uninitialized variableFilippos Karapetis
2018-12-10ENGINES: Normalize the getName() result of metaenginesBastien Bouclet
2018-08-17JANITORIAL: Removing trailing spaces after int castsPaul Gilbert
2018-07-29SLUDGE: Fix Unused Function Compiler Warnings.D G Turner
2018-06-30ENGINES: Add missing dependencies for several enginesCameron Cawley
2018-05-31SLUDGE: Move save game getter to StackHandlerSimei Yin
2018-05-31SLUDGE: Move stack size getter to struct StackHandlerSimei Yin
2018-05-31SLUDGE: Move copyStack() to struct VariableSimei Yin
2018-05-31SLUDGE: Move last stack finding function to struct VariableStackSimei Yin
2018-05-31SLUDGE: Move stack variable getter/setter to VariableStackSimei Yin
2018-05-31SLUDGE: Move FastArray getter to struct FastArrayHandlerSimei Yin
2018-05-31SLUDGE: Move fastarray functions to struct VariableSimei Yin
2018-05-31SLUDGE: Move value getters to struct VariableSimei Yin
2018-05-31SLUDGE: Move add/comparison functions to struct VariableSimei Yin
2018-05-31SLUDGE: Move costume functions to struct VariableSimei Yin
2018-05-31SLUDGE: Move PersonAnimation functions into struct VariableSimei Yin
2018-05-31SLUDGE: Move text related functions to struct VariableSimei Yin
2018-05-31SLUDGE: Move copyVariable to struct VariableSimei Yin
2018-05-31SLUDGE: Move save/loadVariable() to struct VariableSimei Yin
2018-05-31SLUDGE: Move SetVariable() into struct VariableSimei Yin
2018-05-31SLUDGE: Move unlinkVar into struct VariableSimei Yin
2018-05-31SLUDGE: Move createCString() with string toolsSimei Yin
2018-05-29SLUDGE: Move function/variable load/save functions to related filesSimei Yin
2018-05-29SLUDGE: Split runSludge() to runAllFunctions() and handleSaveLoad()Simei Yin
2018-05-29SLUDGE: Create constructor of Variable instead of initVarNewSimei Yin
2018-05-29SLUDGE: Move resource names to ResourceManagerSimei Yin
2018-05-29SLUDGE: Objectify FatalMsgManagerSimei Yin
2018-05-29SLUDGE: Split out function.h/cpp for upcoming refactoringSimei Yin
2018-05-28Merge pull request #1187 from bgK/detection-refactor-unknownBastien Bouclet
2018-05-27SLUDGE: Move global variable lastFramesPerSecond to class TimerSimei Yin
2018-05-27SLUDGE: Move built-in function parameter number to structureSimei Yin
2018-05-24JANITORIAL: Fix trailing whitespaceAdrian Frühwirth
2018-05-10ENGINES: Add unknown game variants to the game detector resultsBastien Bouclet
2018-05-01SLUDGE: Objectify FloorManagerSimei Yin
2018-04-29SLUDGE: Remove unused global variable dialogValueSimei Yin
2018-04-29SLUDGE: Remove global variable fadeMode and move transition functions to Grap...Simei Yin
2018-04-29SLUDGE: Remove global variable saveEncoding and refactor CustomSaveData featuresSimei Yin