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AgeCommit message (Expand)Author
2018-05-31SLUDGE: Move FastArray getter to struct FastArrayHandlerSimei Yin
2018-05-31SLUDGE: Move fastarray functions to struct VariableSimei Yin
2018-05-31SLUDGE: Move value getters to struct VariableSimei Yin
2018-05-31SLUDGE: Move add/comparison functions to struct VariableSimei Yin
2018-05-31SLUDGE: Move costume functions to struct VariableSimei Yin
2018-05-31SLUDGE: Move PersonAnimation functions into struct VariableSimei Yin
2018-05-31SLUDGE: Move text related functions to struct VariableSimei Yin
2018-05-31SLUDGE: Move copyVariable to struct VariableSimei Yin
2018-05-31SLUDGE: Move save/loadVariable() to struct VariableSimei Yin
2018-05-31SLUDGE: Move SetVariable() into struct VariableSimei Yin
2018-05-31SLUDGE: Move unlinkVar into struct VariableSimei Yin
2018-05-31SLUDGE: Move createCString() with string toolsSimei Yin
2018-05-29SLUDGE: Move function/variable load/save functions to related filesSimei Yin
2018-05-29SLUDGE: Split runSludge() to runAllFunctions() and handleSaveLoad()Simei Yin
2018-05-29SLUDGE: Create constructor of Variable instead of initVarNewSimei Yin
2018-05-29SLUDGE: Move resource names to ResourceManagerSimei Yin
2018-05-29SLUDGE: Objectify FatalMsgManagerSimei Yin
2018-05-29SLUDGE: Split out function.h/cpp for upcoming refactoringSimei Yin
2018-05-28Merge pull request #1187 from bgK/detection-refactor-unknownBastien Bouclet
2018-05-27SLUDGE: Move global variable lastFramesPerSecond to class TimerSimei Yin
2018-05-27SLUDGE: Move built-in function parameter number to structureSimei Yin
2018-05-24JANITORIAL: Fix trailing whitespaceAdrian Frühwirth
2018-05-10ENGINES: Add unknown game variants to the game detector resultsBastien Bouclet
2018-05-01SLUDGE: Objectify FloorManagerSimei Yin
2018-04-29SLUDGE: Remove unused global variable dialogValueSimei Yin
2018-04-29SLUDGE: Remove global variable fadeMode and move transition functions to Grap...Simei Yin
2018-04-29SLUDGE: Remove global variable saveEncoding and refactor CustomSaveData featuresSimei Yin
2018-04-28SLUDGE: Replace linked list by Common::List in PeopleManagerSimei Yin
2018-04-27SLUDGE: Replace linked list by Common::List in SpeechManagerSimei Yin
2018-04-27SLUDGE: Remove global variable speechModeSimei Yin
2018-04-27SLUDGE: Move global variable brightnessLevel to GraphicsManager and refactor ...Simei Yin
2018-04-27SLUDGE: Move global variable thumbnailWidth/Height to GraphicsManagerSimei Yin
2018-04-22JANITORIAL: Fix formattingAdrian Frühwirth
2018-04-19JANITORIAL: Fix whitespaceAdrian Frühwirth
2018-04-15SLUDGE: Refactor OnScreenPerson related public method in PeopleManagerSimei Yin
2018-04-15SLUDGE: Refactor save/load costume to PersonaSimei Yin
2018-04-15SLUDGE: Refactor PersonaAnimation related code in PeopleManagerSimei Yin
2018-04-15SLUDGE: Objectify PeopleManagerSimei Yin
2018-04-15SLUDGE: Remove unused global variable captureAllKeysSimei Yin
2018-04-15SLUDGE: Replace linked list by Common::List in RegionManagerSimei Yin
2018-04-15SLUDGE: Rename KillAll to Kill in RegionManagerSimei Yin
2018-04-15SLUDGE: Objectify Region ManagerSimei Yin
2018-04-01SLUDGE: Move global variable pastePalette to TextManager and refactor a littleSimei Yin
2018-03-05SLUDGE: Remove unnecessary semicolonAdrian Frühwirth
2017-12-19SLUDGE: Arrange include orderSimei Yin
2017-12-19SLUDGE: Objectify speech managerSimei Yin
2017-11-10ALL: Fix misuse of comma operatorColin Snover
2017-10-07ENGINES: Remove default1x scaler flagColin Snover
2017-09-20SLUDGE: Skip SearchMan detour in fallback detectionWillem Jan Palenstijn
2017-09-12SLUDGE: Use Mod/Xm/S3m decoder in SludgeSimei Yin