index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
startrek
/
module.mk
Age
Commit message (
Expand
)
Author
2018-08-09
STARTREK: Implement common code for LOVE mission
Matthew Stewart
2018-08-09
STARTREK: LOVE1
Matthew Stewart
2018-08-09
STARTREK: LOVE0 (start of 3rd mission)
Matthew Stewart
2018-08-09
STARTREK: TUG3 (mission 2 finished)
Matthew Stewart
2018-08-09
STARTREK: TUG2
Matthew Stewart
2018-08-09
STARTREK: TUG1
Matthew Stewart
2018-08-09
STARTREK: TUG0 (first room of mission 2)
Matthew Stewart
2018-08-09
STARTREK: Preliminary saving/loading
Matthew Stewart
2018-08-09
STARTREK: Demon6, including the special case menu
Matthew Stewart
2018-08-09
STARTREK: Demon5
Matthew Stewart
2018-08-09
STARTREK: Begin with Demon4
Matthew Stewart
2018-08-09
STARTREK: Demon2, half of Demon3 done
Matthew Stewart
2018-08-09
STARTREK: DEMON1 done (klingon attack)
Matthew Stewart
2018-08-09
STARTREK: Begin on room-specific code for room 1
Matthew Stewart
2018-08-09
STARTREK: Refactor text and menus
Matthew Stewart
2018-08-09
STARTREK: Pathfinding
Matthew Stewart
2018-08-09
STARTREK: Initialization of away mission.
Matthew Stewart
2018-08-09
STARTREK: Objects and animations.
Matthew Stewart
2018-08-09
STARTREK: Remove executable bit on source files
Matthew Stewart
2018-08-09
STARTREK: Begin implementing event system.
Matthew Stewart
2018-08-09
STARTREK: Implement more text routines
Matthew Stewart
2018-08-09
STARTREK: Implement drawAllSprites properly.
Matthew Stewart
2018-08-09
STARTREK: Begin implementation of showText.
Matthew Stewart
2018-08-09
STARTREK: Implement draw modes 2 and 3 for sprites
Matthew Stewart
2018-08-09
STARTREK: Make Bitmap, Sprite, FileStream classes
Matthew Stewart
2018-08-09
STARTREK: Import my startrek engine
Matthew Hoops