Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-08-09 | STARTREK: VENG7 | Matthew Stewart | |
2018-08-09 | STARTREK: VENG6 | Matthew Stewart | |
2018-08-09 | STARTREK: Move VENG function into common code | Matthew Stewart | |
2018-08-09 | STARTREK: VENG5 | Matthew Stewart | |
2018-08-09 | STARTREK: VENG4 | Matthew Stewart | |
2018-08-09 | STARTREK: VENG3 | Matthew Stewart | |
2018-08-09 | STARTREK: VENG2 | Matthew Stewart | |
2018-08-09 | STARTREK: VENG1 | Matthew Stewart | |
2018-08-09 | STARTREK: Implement republic map screen | Matthew Stewart | |
2018-08-09 | STARTREK: VENG0 | Matthew Stewart | |
2018-08-09 | STARTREK: Saving/loading for SINS mission | Matthew Stewart | |
2018-08-09 | STARTREK: SINS5 | Matthew Stewart | |
2018-08-09 | STARTREK: Janitorial: Add end of namespace comments | Strangerke | |
2018-08-09 | STARTREK: SINS3 | Matthew Stewart | |
2018-08-09 | STARTREK: SINS4 | Matthew Stewart | |
2018-08-09 | STARTREK: SINS2 | Matthew Stewart | |
2018-08-09 | STARTREK: Reorganize includes in room.h | Matthew Stewart | |
This should avoid the costly rebuild of everything in the 'rooms/' folder, at least sometimes... | |||
2018-08-09 | STARTREK: Implement text input boxes | Matthew Stewart | |
Needed for SINS mission with the keypads | |||
2018-08-09 | STARTREK: SINS1 | Matthew Stewart | |
2018-08-09 | STARTREK: SINS0 | Matthew Stewart | |
2018-08-09 | STARTREK: Move save/load code for rooms to structs | Matthew Stewart | |
2018-08-09 | STARTREK: Fix elasi guard not shooting Kirk in TUG | Matthew Stewart | |
2018-08-09 | STARTREK: Implement "BAN" files. | Matthew Stewart | |
These are background animations in various rooms, purely visual. | |||
2018-08-09 | STARTREK: Save mission-specific variables | Matthew Stewart | |
2018-08-09 | STARTREK: Rename tug2 room-specific vars | Matthew Stewart | |
2018-08-09 | STARTREK: Clean up room-specific vars in mission 1 | Matthew Stewart | |
2018-08-09 | STARTREK: Reformat with artistic style | Matthew Stewart | |
2018-08-09 | STARTREK: Formatting corrections | Matthew Stewart | |
2018-08-09 | STARTREK: Move function descriptions to headers | Matthew Stewart | |
2018-08-09 | STARTREK: Rename fixed-point types | Matthew Stewart | |
2018-08-09 | STARTREK: Implement fixed-point decimal class | Matthew Stewart | |
2018-08-09 | STARTREK: TRIAL5 | Matthew Stewart | |
2018-08-09 | STARTREK: TRIAL4 | Matthew Stewart | |
2018-08-09 | STARTREK: TRIAL3 | Matthew Stewart | |
2018-08-09 | STARTREK: TRIAL2 | Matthew Stewart | |
2018-08-09 | STARTREK: TRIAL1 | Matthew Stewart | |
2018-08-09 | STARTREK: TRIAL0 | Matthew Stewart | |
2018-08-09 | STARTREK: FEATHER7 | Matthew Stewart | |
2018-08-09 | STARTREK: FEATHER6 | Matthew Stewart | |
2018-08-09 | STARTREK: FEATHER5 | Matthew Stewart | |
2018-08-09 | STARTREK: FEATHER4 | Matthew Stewart | |
2018-08-09 | STARTREK: FEATHER3 | Matthew Stewart | |
2018-08-09 | STARTREK: FEATHER2 | Matthew Stewart | |
2018-08-09 | STARTREK: Make Action struct POD again | Matthew Stewart | |
2018-08-09 | STARTREK: FEATHER1 | Matthew Stewart | |
2018-08-09 | STARTREK: FEATHER0 | Matthew Stewart | |
2018-08-09 | STARTREK: Done with atmosphere loss event | Matthew Stewart | |
2018-08-09 | STARTREK: Start on MUDD's life-support-loss code | Matthew Stewart | |
2018-08-09 | STARTREK: Move common MUDD functions to mudda.cpp | Matthew Stewart | |
2018-08-09 | STARTREK: MUDD5 | Matthew Stewart | |