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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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startrek
/
startrek.cpp
Age
Commit message (
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Author
2019-10-29
STARTREK: Refactored mouse cursor and bitmap handling
Filippos Karapetis
2019-09-01
STARTREK: Simplify call to initGraphics()
Cameron Cawley
2019-08-19
STARTREK: Fix failed action texts
Filippos Karapetis
2019-08-16
STARTREK: Simplify screen name code and add the "actions" debug command
Filippos Karapetis
2019-08-15
STARTREK: Add a console
Filippos Karapetis
2019-06-11
STARTREK: Adapt many usages of Common::SharedPtr() to regular pointers
Filippos Karapetis
2019-06-11
STARTREK: Remove the FileStream wrapper class
Filippos Karapetis
2019-05-28
Revert "STARTREK: Start adding a console"
Thierry Crozat
2019-05-28
STARTREK: Start adding a console
Filippos Karapetis
2019-05-28
STARTREK: Fixes to drawR3Shape; red planet renders
Matthew Stewart
2019-05-27
STARTREK: Improve game responsiveness
Filippos Karapetis
2019-05-27
STARTREK: Use Common::String for animation strings
Filippos Karapetis
2019-05-27
STARTREK: Fix memory leak
Filippos Karapetis
2019-05-27
STARTREK: Fix MSVC warnings
Filippos Karapetis
2018-08-31
STARTREK: remove dead code, simplify if statement by moving out code identica...
Strangerke
2018-08-18
STARTREK: Update cos/sin table constructor change
David Fioramonti
2018-08-09
STARTREK: Make FileStream extend MemoryReadStream
Matthew Stewart
2018-08-09
STARTREK: Split up startrek.cpp into more files
Matthew Stewart
2018-08-09
STARTREK: Put CD ROM detection into features field
Matthew Stewart
2018-08-09
STARTREK: Play midi sounds on floppy version
Matthew Stewart
2018-08-09
STARTREK: Implement save loading from launcher
Matthew Stewart
2018-08-09
STARTREK: SINS0
Matthew Stewart
2018-08-09
STARTREK: Fix .BAN file rendering behind textboxes
Matthew Stewart
2018-08-09
STARTREK: Implement "BAN" files.
Matthew Stewart
2018-08-09
STARTREK: Link away missions together, temporarily
Matthew Stewart
2018-08-09
STARTREK: Reformat with artistic style
Matthew Stewart
2018-08-09
STARTREK: Formatting corrections
Matthew Stewart
2018-08-09
STARTREK: Move function descriptions to headers
Matthew Stewart
2018-08-09
STARTREK: Half-done implementation of drawR3Shape
Matthew Stewart
2018-08-09
STARTREK: atan2 function
Matthew Stewart
2018-08-09
STARTREK: sine & cosine
Matthew Stewart
2018-08-09
STARTREK: Rename fixed-point types
Matthew Stewart
2018-08-09
STARTREK: Implement fixed-point decimal class
Matthew Stewart
2018-08-09
STARTREK: Move space functions into separate file
Matthew Stewart
2018-08-09
STARTREK: Fix sound, support MT32.
Matthew Stewart
2018-08-09
STARTREK: Get starfields working for the intro
Matthew Stewart
2018-08-09
STARTREK: TRIAL0
Matthew Stewart
2018-08-09
STARTREK: Make Action struct POD again
Matthew Stewart
2018-08-09
STARTREK: FEATHER0
Matthew Stewart
2018-08-09
STARTREK: Done with atmosphere loss event
Matthew Stewart
2018-08-09
STARTREK: MUDD5
Matthew Stewart
2018-08-09
STARTREK: Missing null-terminator with animations
Matthew Stewart
2018-08-09
STARTREK: MUDD4
Matthew Stewart
2018-08-09
STARTREK: MUDD3
Matthew Stewart
2018-08-09
STARTREK: MUDD2
Matthew Stewart
2018-08-09
STARTREK: MUDD1
Matthew Stewart
2018-08-09
STARTREK: MUDD0
Matthew Stewart
2018-08-09
STARTREK: Implement keybindings on away missions
Matthew Stewart
2018-08-09
STARTREK: Implement common code for LOVE mission
Matthew Stewart
2018-08-09
STARTREK: Revamp of action callbacks.
Matthew Stewart
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