Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-08-09 | STARTREK: Implement republic map screen | Matthew Stewart | |
2018-08-09 | STARTREK: Split up startrek.cpp into more files | Matthew Stewart | |
2018-08-09 | STARTREK: Put CD ROM detection into features field | Matthew Stewart | |
2018-08-09 | STARTREK: Use AD_ENTRY1s for game detection | Matthew Stewart | |
2018-08-09 | STARTREK: text.cpp -> textbox.cpp | Matthew Stewart | |
2018-08-09 | STARTREK: Implement text input boxes | Matthew Stewart | |
Needed for SINS mission with the keypads | |||
2018-08-09 | STARTREK: Implement save loading from launcher | Matthew Stewart | |
2018-08-09 | STARTREK: Implement "BAN" files. | Matthew Stewart | |
These are background animations in various rooms, purely visual. | |||
2018-08-09 | STARTREK: Link away missions together, temporarily | Matthew Stewart | |
2018-08-09 | STARTREK: Reformat with artistic style | Matthew Stewart | |
2018-08-09 | STARTREK: Move function descriptions to headers | Matthew Stewart | |
2018-08-09 | STARTREK: Remove some gotos | Matthew Stewart | |
2018-08-09 | STARTREK: Half-done implementation of drawR3Shape | Matthew Stewart | |
Handles drawing, scaling, probably rotating objects in space. | |||
2018-08-09 | STARTREK: atan2 function | Matthew Stewart | |
2018-08-09 | STARTREK: sine & cosine | Matthew Stewart | |
2018-08-09 | STARTREK: Rename fixed-point types | Matthew Stewart | |
2018-08-09 | STARTREK: Implement fixed-point decimal class | Matthew Stewart | |
2018-08-09 | STARTREK: Move space functions into separate file | Matthew Stewart | |
2018-08-09 | STARTREK: Fix sound, support MT32. | Matthew Stewart | |
Also jump to the first mission after the intro. | |||
2018-08-09 | STARTREK: Get starfields working for the intro | Matthew Stewart | |
2018-08-09 | STARTREK: Make Action struct POD again | Matthew Stewart | |
2018-08-09 | STARTREK: Right-clicking & keyboard in menus | Matthew Stewart | |
2018-08-09 | STARTREK: Fixes to textboxes | Matthew Stewart | |
Center the speaker name, and show the choice number when there are multiple choices. | |||
2018-08-09 | STARTREK: LOVE3 finished. | Matthew Stewart | |
Added "callback" variants of the "walkCrewman" and "loadActorAnim" functions to simplify chains of calls in room-specific code. | |||
2018-08-09 | STARTREK: Default text for undefined actions | Matthew Stewart | |
2018-08-09 | STARTREK: Preliminary saving/loading | Matthew Stewart | |
2018-08-09 | STARTREK: Mission 1 finished | Matthew Stewart | |
2018-08-09 | STARTREK: Demon2, half of Demon3 done | Matthew Stewart | |
2018-08-09 | STARTREK: DEMON1 done (klingon attack) | Matthew Stewart | |
2018-08-09 | STARTREK: Finish implementing first room | Matthew Stewart | |
Doors now work, and the system of "walking, then performing an action afterward" is implemented. | |||
2018-08-09 | STARTREK: Begin on room-specific code for room 1 | Matthew Stewart | |
2018-08-09 | STARTREK: Cleanup some text code | Matthew Stewart | |
2018-08-09 | STARTREK: Default behaviour for look action | Matthew Stewart | |
2018-08-09 | STARTREK: Rename objects to actors | Matthew Stewart | |
2018-08-09 | STARTREK: Don't memset sprites, add Fixed16 type | Matthew Stewart | |
2018-08-09 | STARTREK: Inventory menu and hotspots | Matthew Stewart | |
Action buttons now react when hovering over hotspots. | |||
2018-08-09 | STARTREK: Action menu | Matthew Stewart | |
2018-08-09 | STARTREK: Refactor text and menus | Matthew Stewart | |
Moved them out of the Graphics class and into their own files. | |||
2018-08-09 | STARTREK: Warps between rooms | Matthew Stewart | |
2018-08-09 | STARTREK: Pathfinding | Matthew Stewart | |
2018-08-09 | STARTREK: Basic walking | Matthew Stewart | |
2018-08-09 | STARTREK: Initialization of away mission. | Matthew Stewart | |
Crew successfully beams in and does their idle animation. | |||
2018-08-09 | STARTREK: Bitmap scaling | Matthew Stewart | |
2018-08-09 | STARTREK: Get animation timing working properly | Matthew Stewart | |
2018-08-09 | STARTREK: Objects and animations. | Matthew Stewart | |
Testing them with the transporter room. | |||
2018-08-09 | STARTREK: Music/SFX enable and disable functions | Matthew Stewart | |
2018-08-09 | STARTREK: Quit game menu and mouse warp function | Matthew Stewart | |
2018-08-09 | STARTREK: Options menu | Matthew Stewart | |
2018-08-09 | STARTREK: Remove executable bit on source files | Matthew Stewart | |
2018-08-09 | STARTREK: Disabling menu buttons + text menu. | Matthew Stewart | |