Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-09-26 | STARTREK: Add Detection Entry for English Demo. | D G Turner | |
This can be found at: https://archive.org/details/StarTrek25thAnniversaryDemo | |||
2018-09-25 | STARTREK: Add Detection Entry For German Version of Judgement Rites. | D G Turner | |
2018-08-31 | STARTREK: remove dead code, simplify if statement by moving out code ↵ | Strangerke | |
identical in both branches | |||
2018-08-31 | STARTREK: Initialize more variables in graphics | Strangerke | |
2018-08-31 | STARTREK: Initialize some variables in sound | Strangerke | |
2018-08-31 | STARTREK: Fix an uninitialized variable in bitmap | Strangerke | |
2018-08-18 | STARTREK: Simplify sine table usage | David Fioramonti | |
The if checks that StarTrekEngine::sin is doing to evaluate the correct index for the sine table lookup are already done in Common::SineTable::at(). | |||
2018-08-18 | STARTREK: Update cos/sin table constructor change | David Fioramonti | |
They now take in the size rather than the power of 2 exponent. | |||
2018-08-18 | STARTREK: Make atan table static | David Fioramonti | |
Currently, it is reloaded every atan call. | |||
2018-08-18 | STARTREK: Detect another ST25 CD/DOS English variant | David Fioramonti | |
2018-08-10 | STARTREK: Silence a CppCheck warning | Strangerke | |
2018-08-10 | STARTREK: Reduce a couple of variable scope, add a CHECKME | Strangerke | |
2018-08-10 | STARTREK: Fix compilation using MSVC9 | Strangerke | |
2018-08-09 | STARTREK: Fix Various Compiler Warnings. | D G Turner | |
2018-08-09 | STARTREK: Possible Fix for OUYA Toolchain Build Error. | D G Turner | |
The size of the void StarTrekEngine::drawR3Shape(R3 *r3) function is very large, and this is using quite a lot of large variables on the stack, rather than by heap allocation. The exact cause is unclear, but this provokes an internal GCC error / bug in the Android OUYA toolchain. To try to avoid this, this commit changes several of the large local allocations from stack to heap i.e. using new and delete[] to try to avoid this. | |||
2018-08-09 | STARTREK: Fix Compiler Warning from PS2 Toolchain. | D G Turner | |
2018-08-09 | STARTREK: Reorder Math Code to Simplify and Fix Compiler Warnings. | D G Turner | |
2018-08-09 | STARTREK: Fix Accesses to Uninitialized Variable. | D G Turner | |
2018-08-09 | STARTREK: Fix Various Compiler Warnings. | D G Turner | |
2018-08-09 | STARTREK: Fix Various Compiler Warnings. | D G Turner | |
2018-08-09 | STARTREK: Hopefully Fix Remaining Compilation Issues. | D G Turner | |
2018-08-09 | STARTREK: Even More Compilation Fixes. | D G Turner | |
2018-08-09 | STARTREK: Further Compilation Fixes. | D G Turner | |
Further cases of int vs. int32 / TextRef usage. | |||
2018-08-09 | STARTREK: Further Compilation Fixes. | D G Turner | |
Mismatch in types caused compilation failure for ports where int was not identical to int32 which is the typedef for TextRef. | |||
2018-08-09 | STARTREK: Further Fix For Compilation. | D G Turner | |
2018-08-09 | STARTREK: Compilation Fixes for Various Platforms. | D G Turner | |
2018-08-09 | STARTREK: Fix compilation on macOS | Eugene Sandulenko | |
nullptr is an object on macOS. | |||
2018-08-09 | STARTREK: VENG7 | Matthew Stewart | |
2018-08-09 | STARTREK: VENG6 text changes | Matthew Stewart | |
2018-08-09 | STARTREK: VENG6 | Matthew Stewart | |
2018-08-09 | STARTREK: Move VENG function into common code | Matthew Stewart | |
2018-08-09 | STARTREK: VENG5 | Matthew Stewart | |
2018-08-09 | STARTREK: VENG4 | Matthew Stewart | |
2018-08-09 | STARTREK: VENG3 | Matthew Stewart | |
2018-08-09 | STARTREK: VENG2 | Matthew Stewart | |
2018-08-09 | STARTREK: Add FR, GER CD versions to detection.cpp | Matthew Stewart | |
2018-08-09 | STARTREK: Comment out incomplete detection entries | Matthew Stewart | |
2018-08-09 | STARTREK: VENG1 | Matthew Stewart | |
2018-08-09 | STARTREK: Implement republic map screen | Matthew Stewart | |
2018-08-09 | STARTREK: VENG0 | Matthew Stewart | |
2018-08-09 | STARTREK: Make FileStream extend MemoryReadStream | Matthew Stewart | |
2018-08-09 | STARTREK: Split up startrek.cpp into more files | Matthew Stewart | |
2018-08-09 | STARTREK: Add POTFILES | Matthew Stewart | |
2018-08-09 | STARTREK: Various code cleanup | Matthew Stewart | |
2018-08-09 | STARTREK: Use ARRAYSIZE macro | Matthew Stewart | |
2018-08-09 | STARTREK: Fix memory leak in graphics.cpp | Matthew Stewart | |
2018-08-09 | STARTREK: Put CD ROM detection into features field | Matthew Stewart | |
2018-08-09 | STARTREK: Add missing license headers | Matthew Stewart | |
2018-08-09 | STARTREK: Rename SINS5 variable | Matthew Stewart | |
2018-08-09 | STARTREK: Saving/loading for SINS mission | Matthew Stewart | |