Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-01-23 | SUPERNOVA: Use setCurrentImage instead of passing the image to renderImage | Thierry Crozat | |
This is more similar to what the original code does and allows to retire the renderImage variant that takes an image. | |||
2018-01-23 | SUPERNOVA: Fix missing return value for cmdGiveAll debug command | Thierry Crozat | |
2018-01-23 | SUPERNOVA: Adds console command 'giveall' | Joseph-Eugene Winzer | |
Adds crucial items to the inventory. It eases debugging while loading of savestates is not possible. | |||
2018-01-22 | SUPERNOVA: Cosmetic changes in console code | Joseph-Eugene Winzer | |
2018-01-22 | SUPERNOVA: Implements playSoundMod() | Joseph-Eugene Winzer | |
2018-01-22 | SUPERNOVA: Buffers audio samples on startup | Joseph-Eugene Winzer | |
2018-01-22 | SUPERNOVA: Enables debug console and preload images | Joseph-Eugene Winzer | |
2018-01-22 | SUPERNOVA: Added basic game loop and play sound samples | Joseph-Eugene Winzer | |
There has been many other changes like copy/pasting room definitions, skeleton for image decoder, .. Getting supernova mod format support seems to be a good next step. | |||
2018-01-22 | SUPERNOVA: Create engine skeleton and game detection | Joseph-Eugene Winzer | |