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path: root/engines/supernova/console.cpp
AgeCommit message (Collapse)Author
2018-03-11SUPERNOVA: Removes Console commandsJoseph-Eugene Winzer
Most of them were for debugging only anyway and commands like `giveall` actually broke parts of the game (and didn't even give you all items).
2018-01-31SUPERNOVA: Fix incorrect sanity check for debug commandThierry Crozat
This was reported by coverity (CID 1385537).
2018-01-23SUPERNOVA: Use setCurrentImage instead of passing the image to renderImageThierry Crozat
This is more similar to what the original code does and allows to retire the renderImage variant that takes an image.
2018-01-23SUPERNOVA: Fix missing return value for cmdGiveAll debug commandThierry Crozat
2018-01-23SUPERNOVA: Adds console command 'giveall'Joseph-Eugene Winzer
Adds crucial items to the inventory. It eases debugging while loading of savestates is not possible.
2018-01-22SUPERNOVA: Cosmetic changes in console codeJoseph-Eugene Winzer
2018-01-22SUPERNOVA: Implements playSoundMod()Joseph-Eugene Winzer
2018-01-22SUPERNOVA: Buffers audio samples on startupJoseph-Eugene Winzer
2018-01-22SUPERNOVA: Enables debug console and preload imagesJoseph-Eugene Winzer
2018-01-22SUPERNOVA: Added basic game loop and play sound samplesJoseph-Eugene Winzer
There has been many other changes like copy/pasting room definitions, skeleton for image decoder, .. Getting supernova mod format support seems to be a good next step.
2018-01-22SUPERNOVA: Create engine skeleton and game detectionJoseph-Eugene Winzer