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path: root/engines/supernova/screen.cpp
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2019-12-01SUPERNOVA: Fix Missing Default Switch CasesD G Turner
These are flagged by GCC if -Wswitch-default is enabled.
2019-07-28SUPERNOVA: Merge create_supernova toolsJaromir Wysoglad
2019-07-28SUPERNOVA: Code refactoringJaromir Wysoglad
Add constant for inverting sections (number 128) Move some initialization in initState from derived classes to base class. Simpilfy AxacussCorridor4::onEntrance
2019-07-28SUPERNOVA: Add ciphered text image translation.Jaromir Wysoglad
2019-07-28SUPERNOVA: Merge in the supernova2 engine.Jaromir Wysoglad
2019-07-28SUPERNOVA: Move part 1 files to it's own directoryJaromir Wysoglad
2019-07-28SUPERNOVA: Partial merge of the engineJaromir Wysoglad
I am merging the second engine to the first one. Both should be fully functional as before right now Current merge file status: console: should be done graphics: should be done detection: 0% merged imageid: appears to not be used anywhere, so it may be removed resman: partialy merged rooms: totaly different, 0% merged screen: should be done screenstatic: done sound: partialy done state: a lot different, just started to merge supernova: mostly done
2019-05-28SUPERNOVA: Adds getters for screen width and heightJoseph-Eugene Winzer
2019-02-06SUPERNOVA: Fixes possible OOB readJoseph-Eugene Winzer
2019-02-06SUPERNOVA: Uses setCurrentImage in renderImageJoseph-Eugene Winzer
Although renderImage for ImageId doesn't use _currentImage, it needs to be set for compatibility with the section based renderImage function. The functionality doesn't change with this commit, except that the palette brightness gets updated if the image is in a different file.
2019-02-06SUPERNOVA: Removes GameManager dependency for ScreenJoseph-Eugene Winzer
All calls from Screen member functions to the GameManager instance are relocated to the wrapper functions in SupernovaEngine.
2018-04-19JANITORIAL: Fix whitespaceAdrian Frühwirth
2018-04-15SUPERNOVA: Implements renderImage with ImageIdJoseph-Eugene Winzer
2018-04-15SUPERNOVA: Fixes type camel caseJoseph-Eugene Winzer
2018-04-15SUPERNOVA: Moves VGA Palette to screenstatic.cppJoseph-Eugene Winzer
2018-04-15SUPERNOVA: Implements render functionsJoseph-Eugene Winzer
Although SupernovaEngine forwards render calls to screen, it also exposed members publicly like _brightness. Therefore, a few changes were necessary in rooms and state.
2018-04-15SUPERNOVA: Adds skeleton for screen abstractionJoseph-Eugene Winzer