Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-03-30 | SWORD1: Commit of parentheses patch from salty-horse. (from -devel "Enabling ↵ | Johannes Schickel | |
-Wparentheses in the Makefile"). svn-id: r39762 | |||
2009-03-10 | Fix GMM loading disabled after loading savegame from ScummVM menu | Fabio Battaglia | |
svn-id: r39296 | |||
2009-03-07 | Whitespace cleanup: Convert space followed by tab to just tab | Max Horn | |
svn-id: r39203 | |||
2009-03-04 | sword1: removed custom checks for thumbnails, using graphics/thumbnail.h ↵ | Fabio Battaglia | |
functions instead svn-id: r39130 | |||
2009-03-04 | sword1: enable thumbnails when saving through GMM | Fabio Battaglia | |
svn-id: r39121 | |||
2009-03-03 | Cleaned up some comments | Fabio Battaglia | |
svn-id: r39090 | |||
2009-03-02 | Add playtime feature support to sword1 | Fabio Battaglia | |
svn-id: r39083 | |||
2009-02-28 | Patch #2638336: Broken Sword PSX Support | Eugene Sandulenko | |
svn-id: r38956 | |||
2009-01-30 | Avoid using g_engine if possible | Max Horn | |
svn-id: r36149 | |||
2009-01-21 | Clear the list of savegames before re-populating it. Otherwise, even save names | Torbjörn Andersson | |
that have been entered before cancelling the dialog will remain in it. svn-id: r35987 | |||
2009-01-21 | Don't allow the nul character in savegame names, since that terminates the | Torbjörn Andersson | |
string. This happens, for instance, when pressing the Shift key. (I usually start my savegame names with an upper-case letter, and I couldn't understand why it didn't seem to register any of my keypresses.) svn-id: r35986 | |||
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko | |
svn-id: r35648 | |||
2008-11-18 | Reverted to old behavior: save games for sword1 can be shared again across ↵ | Filippos Karapetis | |
all versions (since they're exactly the same) - they're now named sword1.* and no longer named after the game ID svn-id: r35112 | |||
2008-11-18 | Applied a slightly modified version of my patch #2307224 - "BS1: Save/load ↵ | Filippos Karapetis | |
overhaul" svn-id: r35111 | |||
2008-11-10 | Merged GUI::Theme and Gui::ThemeEngine into the same class, GUI::ThemeEngine. | Vicent Marti | |
Massive cleanup. svn-id: r34983 | |||
2008-10-20 | I believe this fixes bug #2162345 ("BS1: Can't overwrite savegame"), but I'd | Torbjörn Andersson | |
really appreciate it if someone would test it further, in case I missed something. (Broken Sword 1 stores the names of the savegames in a separate file, and that has to be in sync with the individual savegame files. In my experience, that sort of thing can really attract bugs...) svn-id: r34828 | |||
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily ↵ | Max Horn | |
confused with Engine::quitGame); also cleaned up engine.h a bit svn-id: r34700 | |||
2008-08-15 | Fixes for Sword1 engine loading from launcher | Christopher Page | |
svn-id: r33915 | |||
2008-07-13 | SWORD1 works with the new GMM implementation | Christopher Page | |
svn-id: r33043 | |||
2008-06-01 | Fix bug #1981402: "BS1: grammatical error in the Italian menu" | Eugene Sandulenko | |
svn-id: r32471 | |||
2008-01-28 | Fixed the spaces before tabs. | Jordi Vilalta Prat | |
svn-id: r30667 | |||
2008-01-05 | Fix to remove a tab character from the GPL header | Paul Gilbert | |
svn-id: r30238 | |||
2008-01-01 | Patch #1733017: "SWORD1: Possible patch for bug #1730183" | Eugene Sandulenko | |
svn-id: r30124 | |||
2007-12-28 | Patch #1857121: Refactoring of the getSavePath method | Eugene Sandulenko | |
svn-id: r30032 | |||
2007-11-28 | Update mouse coordinates onn *all* mouse events, i.e. also after click events | Max Horn | |
svn-id: r29657 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-07-01 | Removing non-ASCII chars from source code | Max Horn | |
svn-id: r27818 | |||
2007-06-22 | BS1: Make use of Common::KeySate::reset() | Max Horn | |
svn-id: r27636 | |||
2007-06-22 | Made BS1 track the full KeyState upon KEYDOWN events (this makes it possible ↵ | Max Horn | |
to remove to workaround for Mac keyboards) svn-id: r27627 | |||
2007-06-22 | Cleaning up after myself (I blame it on, err, uhh... the Vogons?) | Max Horn | |
svn-id: r27625 | |||
2007-06-22 | Use KEYCODE constants. | Torbjörn Andersson | |
svn-id: r27600 | |||
2007-06-16 | Try to be more robust/paranoid when reading the SAVEGAME.INF file. Apart from | Torbjörn Andersson | |
being a sensible precaution, it should work around some bugs like #1737801, where the file is obviously corrupted. (Possibly mutilated by some file transfer program.) svn-id: r27484 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-05-26 | Fix Enter key behavior under MacOS as mentioned in FR #1273746: "BS1: Some | Eugene Sandulenko | |
smaller refinements to the GUI" svn-id: r26946 | |||
2007-03-17 | Moved Event/EventType/keyboard enum from common/system.h (part of class ↵ | Max Horn | |
OSystem) to common/events.h (part of namespace Common). Porters may have to make minor changes to their backends to get them to compile again svn-id: r26180 | |||
2007-03-17 | Applied my re-revised patch #1487149 ("Simplified keyboard repeat"), with | Torbjörn Andersson | |
Fingolfin's blessings. Keyboard repeat is now handled by the event manager, rather than by individual engines. Since this can cause problems with some engines (see the AGI engine), the extra "key down" events are marked as "synthetic", so that they can be ignored if necessary. svn-id: r26170 | |||
2007-03-17 | Force all code to use EventManager::pollEvent instead of OSystem::pollEvent | Max Horn | |
svn-id: r26156 | |||
2007-02-17 | Added finalize() method to Common::OutSaveFile (which by default just ↵ | Max Horn | |
flushes the stream), changed engines to call that before deleting OutSaveFile instances (instead of just flushing) svn-id: r25660 | |||
2006-11-12 | Slighty modified Patch #1571787: "Support for Mac Broken Sword 1". sword1macdemo | Eugene Sandulenko | |
target was commented out until existence of the demo is confirmed. svn-id: r24697 | |||
2006-09-09 | Fixed unaligned read (this fix a potential crash clicking on the Text option ↵ | Chris Apers | |
button) svn-id: r23845 | |||
2006-09-09 | Initialise variable. Should fix Valgrind warning. | Torbjörn Andersson | |
svn-id: r23838 | |||
2006-06-20 | Cleanup. | Torbjörn Andersson | |
svn-id: r23194 | |||
2006-04-18 | Call updateScreen() from delay functions for smoother mouse cursor movement. | Torbjörn Andersson | |
svn-id: r21996 | |||
2006-03-29 | Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ↵ | Max Horn | |
to ~250). Many greetings to eriktorbjorn, and have fun recompiling. svn-id: r21500 | |||
2006-02-11 | Moved engines to the new engines/ directory | Max Horn | |
svn-id: r20582 |