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path: root/engines/sword1/control.h
AgeCommit message (Collapse)Author
2009-05-24Strip trailing whitespaces in the whole code base.Johannes Schickel
svn-id: r40867
2009-03-04sword1: removed custom checks for thumbnails, using graphics/thumbnail.h ↵Fabio Battaglia
functions instead svn-id: r39130
2009-03-04sword1: enable thumbnails when saving through GMMFabio Battaglia
svn-id: r39121
2009-03-02Add playtime feature support to sword1Fabio Battaglia
svn-id: r39083
2008-11-18Applied a slightly modified version of my patch #2307224 - "BS1: Save/load ↵Filippos Karapetis
overhaul" svn-id: r35111
2008-08-15Fixes for Sword1 engine loading from launcherChristopher Page
svn-id: r33915
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
svn-id: r30238
2007-11-28Update mouse coordinates onn *all* mouse events, i.e. also after click eventsMax Horn
svn-id: r29657
2007-06-22Made BS1 track the full KeyState upon KEYDOWN events (this makes it possible ↵Max Horn
to remove to workaround for Mac keyboards) svn-id: r27627
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-03-17Applied my re-revised patch #1487149 ("Simplified keyboard repeat"), withTorbjörn Andersson
Fingolfin's blessings. Keyboard repeat is now handled by the event manager, rather than by individual engines. Since this can cause problems with some engines (see the AGI engine), the extra "key down" events are marked as "synthetic", so that they can be ignored if necessary. svn-id: r26170
2007-02-20Last batch of header consistency fixes. At least for the game engines.Torbjörn Andersson
svn-id: r25751
2006-04-18Added support for the --save-slot option for Broken Sword 1. (Feature requestTorbjörn Andersson
#1460977.) svn-id: r22009
2006-02-11Moved engines to the new engines/ directoryMax Horn
svn-id: r20582