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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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sword1
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detection.cpp
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Author
2016-02-25
SWORD1: Let listSaves return list sorted on slot numbers.
Johannes Schickel
2016-01-26
SWORD1: Only request actual save slots in listSaves.
Johannes Schickel
2014-02-18
SWORD1: Make GPL headers consistent in themselves.
Johannes Schickel
2012-11-07
SWORD1: Fix bug #3049346 - "BS1: Detects games in wrong places"
Filippos Karapetis
2012-07-03
SWORD1: Slight cleanup in querySaveMetaInfos.
Johannes Schickel
2012-02-26
COMMON: Move RenderMode and GUIOptions functionality into separate files
Max Horn
2011-10-24
SWORD1: Re-add GUIO_NOASPECT to Sword1, as it was erroneously removed.
Strangerke
2011-10-24
SWORD1: After discussion with clone2727 and eriktorbjorn, remove GUIO_NOASPE...
Strangerke
2011-10-24
SWORD1: Add GUIO_NOASPECT to Sword1
Strangerke
2011-10-23
AD: Switched rest of the engines to new GUIO
Eugene Sandulenko
2011-09-08
SWORD1: Made some static data const.
Johannes Schickel
2011-09-07
SWORD1: Made code conform a bit better to our formatting guidelines.
Johannes Schickel
2011-08-07
GRAPHICS: Simplify the interface of Graphics::loadThumbnail().
Christoph Mallon
2011-06-14
DETECTOR: Remove PlainGameDescriptorGUIOpts
Max Horn
2011-06-02
ENGINES: Change 2nd param of Engine::saveGameState to Common::String
Max Horn
2011-06-02
SWORD1: Replace snprintf() usage with Common::String::format()
D G Turner
2011-05-22
ENGINES: Further unify engine names
Thierry Crozat
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
2010-11-19
ALL: Push down deps on stream.h from .h to .cpp files
Max Horn
2010-10-29
SWORD1: Switch to the new play time counting of the Engine class.
Johannes Schickel
2010-03-18
COMMON: Get rid of Common::StringList
Max Horn
2010-01-25
Strip trailing spaces/tabs.
Johannes Schickel
2010-01-03
Change BS 1 & 2 to I & II (see discussion on -devel)
Max Horn
2009-06-08
sword1: add Broken Sword PSX demo support
Fabio Battaglia
2009-06-06
Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
Eugene Sandulenko
2009-05-29
Changed SaveFileManager methods to take Common::String params (instead of cha...
Max Horn
2009-05-24
Strip trailing whitespaces in the whole code base.
Johannes Schickel
2009-03-19
Silenced some warnings about potentially uninitialized variables
Filippos Karapetis
2009-03-05
Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match ...
Jordi Vilalta Prat
2009-03-04
sword1: removed custom checks for thumbnails, using graphics/thumbnail.h func...
Fabio Battaglia
2009-03-04
sword1: disable saving/loading through GMM when in game menu
Fabio Battaglia
2009-03-03
Enabled and hopefully fixed GMM saving/loading for sword1
Fabio Battaglia
2009-03-02
Add playtime feature support to sword1
Fabio Battaglia
2009-02-28
Patch #2638336: Broken Sword PSX Support
Eugene Sandulenko
2009-01-01
Whoa! Removing trailing spaces.
Eugene Sandulenko
2008-12-25
Pushing down some header deps (on common/system.h, mostly)
Max Horn
2008-11-18
Fixed meta engine related save functions (some where relying on "target.???" ...
Johannes Schickel
2008-11-18
Reverted to old behavior: save games for sword1 can be shared again across al...
Filippos Karapetis
2008-11-18
Applied a slightly modified version of my patch #2307224 - "BS1: Save/load ov...
Filippos Karapetis
2008-11-13
Moved sword1 detection and meta engine specific code from sword1.cpp into det...
Filippos Karapetis