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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sword1
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detection.cpp
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Author
2010-01-03
Change BS 1 & 2 to I & II (see discussion on -devel)
Max Horn
2009-06-08
sword1: add Broken Sword PSX demo support
Fabio Battaglia
2009-06-06
Add GUI options support to Sky, Queen and Sword1&2 engines (which do not use AD)
Eugene Sandulenko
2009-05-29
Changed SaveFileManager methods to take Common::String params (instead of cha...
Max Horn
2009-05-24
Strip trailing whitespaces in the whole code base.
Johannes Schickel
2009-03-19
Silenced some warnings about potentially uninitialized variables
Filippos Karapetis
2009-03-05
Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match ...
Jordi Vilalta Prat
2009-03-04
sword1: removed custom checks for thumbnails, using graphics/thumbnail.h func...
Fabio Battaglia
2009-03-04
sword1: disable saving/loading through GMM when in game menu
Fabio Battaglia
2009-03-03
Enabled and hopefully fixed GMM saving/loading for sword1
Fabio Battaglia
2009-03-02
Add playtime feature support to sword1
Fabio Battaglia
2009-02-28
Patch #2638336: Broken Sword PSX Support
Eugene Sandulenko
2009-01-01
Whoa! Removing trailing spaces.
Eugene Sandulenko
2008-12-25
Pushing down some header deps (on common/system.h, mostly)
Max Horn
2008-11-18
Fixed meta engine related save functions (some where relying on "target.???" ...
Johannes Schickel
2008-11-18
Reverted to old behavior: save games for sword1 can be shared again across al...
Filippos Karapetis
2008-11-18
Applied a slightly modified version of my patch #2307224 - "BS1: Save/load ov...
Filippos Karapetis
2008-11-13
Moved sword1 detection and meta engine specific code from sword1.cpp into det...
Filippos Karapetis