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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sword1
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logic.cpp
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Author
2009-05-31
The error() and warning() functions add ! and newline automatically. (I didn't
Torbjörn Andersson
2009-02-28
Patch #2638336: Broken Sword PSX Support
Eugene Sandulenko
2009-02-15
Applied my patch for the BS1/2 video player
Filippos Karapetis
2009-01-30
Avoid using g_engine if possible
Max Horn
2008-09-27
Allow quitting or returning to the launcher while cutscenes are playing.
Torbjörn Andersson
2008-07-13
SWORD1 works with the new GMM implementation
Christopher Page
2008-01-13
Removed unnecessary semi-colons.
Torbjörn Andersson
2008-01-05
Fix to remove a tab character from the GPL header
Paul Gilbert
2007-09-19
Modified patch #1738058: "Action recorder".
Eugene Sandulenko
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-09-10
Lots of source code formatting corrections
Max Horn
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-04-28
This is an updated and slightly cleaned up version of patch #1657061 ("SWORD1:
Torbjörn Andersson
2007-03-18
minor cleanup
Robert Göffringmann
2006-11-12
Slighty modified Patch #1571787: "Support for Mac Broken Sword 1". sword1macdemo
Eugene Sandulenko
2006-09-09
Fixed crashes on Zodiac and add support for this device
Chris Apers
2006-08-26
Added support for DXA cutscenes. Still needs a bit of cleanup, and the DCA
Torbjörn Andersson
2006-03-29
Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ...
Max Horn
2006-02-21
Removed the "extra bars/nodes" code, since nothing ever added the extra bars or
Torbjörn Andersson
2006-02-11
Moved engines to the new engines/ directory
Max Horn