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path: root/engines/sword1/mouse.cpp
AgeCommit message (Expand)Author
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-03-13SWORD1: Don't set the same cursor on every framedhewg
2011-02-12JANITORIAL: Remove duplicate #include'sOri Avtalion
2011-02-07ALL: Fix whitespaces / indentionMax Horn
2010-01-07The default keycolor for mouse pointers used to be 255.Marcus Comstedt
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
2009-09-30Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ...Max Horn
2009-05-24Strip trailing whitespaces in the whole code base.Johannes Schickel
2009-03-19Silenced some warnings about potentially uninitialized variablesFilippos Karapetis
2009-02-28Fixed MSVC compiler warningPaul Gilbert
2009-02-28Patch #2638336: Broken Sword PSX SupportEugene Sandulenko
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
2007-11-28Update mouse coordinates onn *all* mouse events, i.e. also after click eventsMax Horn
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2006-11-12Slighty modified Patch #1571787: "Support for Mac Broken Sword 1". sword1macdemoEugene Sandulenko
2006-05-25Set and show/hide mouse cursors through a "cursor manager" (analogous to theTorbjörn Andersson
2006-05-25Setting a "null" cursor like this doesn't do anything in the SDL backend, andTorbjörn Andersson
2006-03-29Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ...Max Horn
2006-02-11Moved engines to the new engines/ directoryMax Horn