index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
sword1
/
music.h
Age
Commit message (
Expand
)
Author
2014-02-18
SWORD1: Make GPL headers consistent in themselves.
Johannes Schickel
2013-11-20
Revert "SWORD1: Let the XA audio use its own looping"
Matthew Hoops
2011-08-25
SWORD1: Let the XA audio use its own looping
Matthew Hoops
2011-06-14
SWORD1: Replace some sprintf uses
Max Horn
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-02-09
AUDIO: Rename sound/ dir to audio/
Max Horn
2009-02-28
Patch #2638336: Broken Sword PSX Support
Eugene Sandulenko
2008-01-05
Fix to remove a tab character from the GPL header
Paul Gilbert
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-03-03
Removed obsolete code
Max Horn
2007-03-02
Updated the BS1 music code to use the new looping feature in our MP3/Ogg deco...
Max Horn
2007-02-20
Patch #1663933 (Kill premix channel) with a few tiny additional tweaks by me
Max Horn
2007-02-20
Last batch of header consistency fixes. At least for the game engines.
Torbjörn Andersson
2006-04-29
Moved the AudioCDManager as well as class AudioStream and its (standard) subc...
Max Horn
2006-02-11
Moved engines to the new engines/ directory
Max Horn