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path: root/engines/sword1/screen.h
AgeCommit message (Expand)Author
2014-02-18SWORD1: Make GPL headers consistent in themselves.Johannes Schickel
2011-09-08SWORD1: Replace inRange with CLIP.Johannes Schickel
2011-09-07SWORD1: Made code conform a bit better to our formatting guidelines.Johannes Schickel
2011-08-07JANITORIAL: Remove trailing empty lines.Christoph Mallon
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-02-15SWORD1: Adapt to setPalette RGBA->RGB change.Johannes Schickel
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
2009-03-16sword1: cache decompressed psx version backgrounds, to avoid uncompressing th...Fabio Battaglia
2009-03-16sword1: added caching for train.plx when playing psx versionFabio Battaglia
2009-03-02Formatting changes in older PSX related functionsFabio Battaglia
2009-03-02Changed the way Broken Sword PSX parallax are handled to improve speedFabio Battaglia
2009-03-01Removed some (the last?) remains of the BS1 MPEG cutscene player.Torbjörn Andersson
2009-02-28Patch #2638336: Broken Sword PSX SupportEugene Sandulenko
2009-02-15defer BS1 palette update from newScreen to updateScreen, based on patch by er...Willem Jan Palenstijn
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-02-20Last batch of header consistency fixes. At least for the game engines.Torbjörn Andersson
2006-08-26Added support for DXA cutscenes. Still needs a bit of cleanup, and the DCATorbjörn Andersson
2006-02-11Moved engines to the new engines/ directoryMax Horn