Age | Commit message (Expand) | Author |
---|---|---|
2007-02-28 | Changed the AppendableAudioStream code to use a queue of buffers, instead of ... | Max Horn |
2007-02-28 | Fix for bug #1670081 -- SWORD1: game won't load (ogg compression) (regression) | Max Horn |
2007-02-24 | Trying to unify the order in which we try the various audio formats: Prefer F... | Max Horn |
2007-02-03 | Fixing various doxygen warnings | Max Horn |
2007-02-03 | * Reimplemented Mixer::pauseAll to simply invoke pause on all channels | Max Horn |
2006-09-17 | Only decompress the number of speech samples indicated by 'resSize'. This | Torbjörn Andersson |
2006-04-29 | Moved the AudioCDManager as well as class AudioStream and its (standard) subc... | Max Horn |
2006-04-04 | Removed extra exclamation marks in warning() calls as well. | Eugene Sandulenko |
2006-03-29 | Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ... | Max Horn |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |