index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
sword1
/
sound.cpp
Age
Commit message (
Expand
)
Author
2007-07-15
Fixed sound factory messup caused by my previous commit
Max Horn
2007-06-26
Fix FLAC support for speech in Broken Sword 1.
Travis Howell
2007-06-26
Add FLAC support for speech in Broken Sword 1.
Travis Howell
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-03-18
minor cleanup
Robert Göffringmann
2007-02-28
Changed the AppendableAudioStream code to use a queue of buffers, instead of ...
Max Horn
2007-02-28
Fix for bug #1670081 -- SWORD1: game won't load (ogg compression) (regression)
Max Horn
2007-02-24
Trying to unify the order in which we try the various audio formats: Prefer F...
Max Horn
2007-02-03
Fixing various doxygen warnings
Max Horn
2007-02-03
* Reimplemented Mixer::pauseAll to simply invoke pause on all channels
Max Horn
2006-09-17
Only decompress the number of speech samples indicated by 'resSize'. This
Torbjörn Andersson
2006-04-29
Moved the AudioCDManager as well as class AudioStream and its (standard) subc...
Max Horn
2006-04-04
Removed extra exclamation marks in warning() calls as well.
Eugene Sandulenko
2006-03-29
Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ...
Max Horn
2006-02-11
Moved engines to the new engines/ directory
Max Horn