aboutsummaryrefslogtreecommitdiff
path: root/engines/sword1/sound.h
AgeCommit message (Expand)Author
2016-06-06SWORD1: Improve detection of speech data endianness for mac versionThierry Crozat
2014-09-08I18N: Really fix speech endianness heuristic on big endian systemThierry Crozat
2014-09-07SWORD1: Add debugger command to set mac speech endiannessThierry Crozat
2014-02-18SWORD1: Make GPL headers consistent in themselves.Johannes Schickel
2013-05-14SWORD1: Removed unused class variableThierry Crozat
2011-11-08SWORD1: Fix bug #3431552 ("Wrong background sound in Windows demo")Torbjörn Andersson
2011-09-07SWORD1: Made code conform a bit better to our formatting guidelines.Johannes Schickel
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Format forward declarations to follow conventionOri Avtalion
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
2010-03-18COMMON: Move Common::RandomSource to common/random.*Max Horn
2010-02-03Yet more Flac -> FLAC changes for consistency.Johannes Schickel
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
2009-07-12Patch #1936137: "Speech for Mac BS1 english"Eugene Sandulenko
2009-02-28Patch #2638336: Broken Sword PSX SupportEugene Sandulenko
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
2007-09-01Cleanup: remove obsolete code (PalmOS 68K version not supported anymore)Chris Apers
2007-06-26Add FLAC support for speech in Broken Sword 1.Travis Howell
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-04-25Removing lots of superfluous semicola (see mail by David Weinehall on scummvm...Max Horn
2007-02-20Last batch of header consistency fixes. At least for the game engines.Torbjörn Andersson
2006-02-11Moved engines to the new engines/ directoryMax Horn