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AgeCommit message (Expand)Author
2012-06-26SWORD1: Add workaround for missing subtitles in the demoThierry Crozat
2012-06-24SWORD1: Add warning for untranslated subtitlesThierry Crozat
2012-06-16SWORD1: Get rid of casts on OSystem::copyRectToScreen calls.Johannes Schickel
2012-06-05SWORD1: Use _missingSubTitleStr when asking for an out of bound textIdThierry Crozat
2012-06-05SWORD1: Fix crash in demo when using French subtitlesThierry Crozat
2012-05-12VIDEO: Change getElapsedTime() into getTime()Matthew Hoops
2012-02-26COMMON: Move RenderMode and GUIOptions functionality into separate filesMax Horn
2012-02-23Merge pull request #171 from clone2727/psx-stream-2Willem Jan Palenstijn
2012-02-23SWORD1: Add some TODO's for PSX stream subtitlesMatthew Hoops
2012-02-23SWORD1: Add support for the PSX demo videosMatthew Hoops
2012-02-23VIDEO: Make PSX streams calculate frame timing solely from CD speedMatthew Hoops
2012-02-23SWORD1: Add support for PSX stream playbackMatthew Hoops
2012-02-20COMMON: Move isFoo functions to namespace Common, add doxygen commentsMax Horn
2012-02-15ALL: Avoid using is* macros from ctype.hMax Horn
2012-02-13SWORD1: Silence some MSVC warnings (conversion from double to float)Filippos Karapetis
2012-01-18SWORD1: Do not look for color indexes in cutscenes when there is no subtitlesThierry Crozat
2012-01-18SWORD1: Use color for subtitles during cutsceneThierry Crozat
2011-11-08SWORD1: Fix bug #3431552 ("Wrong background sound in Windows demo")Torbjörn Andersson
2011-10-31SWORD1: Fix bug #3430793 Freeze before meeting with policeThierry Crozat
2011-10-27SWORD1: Fix crash when using cutscene subtitles with mac versionThierry Crozat
2011-10-24SWORD1: Re-add GUIO_NOASPECT to Sword1, as it was erroneously removed.Strangerke
2011-10-24SWORD1: After discussion with clone2727 and eriktorbjorn, remove GUIO_NOASPE...Strangerke
2011-10-24SWORD1: Add GUIO_NOASPECT to Sword1Strangerke
2011-10-23AD: Switched rest of the engines to new GUIOEugene Sandulenko
2011-09-08SWORD1: Replace inRange with CLIP.Johannes Schickel
2011-09-08SWORD1: Made some static data const.Johannes Schickel
2011-09-07SWORD1: Made code conform a bit better to our formatting guidelines.Johannes Schickel
2011-08-25SWORD1: Let the XA audio use its own loopingMatthew Hoops
2011-08-24AUDIO: Remove default rate parameter from xaMatthew Hoops
2011-08-24AUDIO: Rename Vag to XAMatthew Hoops
2011-08-07GRAPHICS: Simplify the interface of Graphics::loadThumbnail().Christoph Mallon
2011-08-07JANITORIAL: Remove trailing empty lines.Christoph Mallon
2011-06-23ANALYSIS: Add static casts to is* functionsLittleboy
2011-06-20ALL: Remove trailing whitespacesMax Horn
2011-06-14DETECTOR: Remove PlainGameDescriptorGUIOptsMax Horn
2011-06-14SWORD1: Cleanup music stream initializationMax Horn
2011-06-14SWORD1: Replace some sprintf usesMax Horn
2011-06-13I18N: Make many more GUI MessageDialog strings translatableThierry Crozat
2011-06-02ENGINES: Change 2nd param of Engine::saveGameState to Common::StringMax Horn
2011-06-02SWORD1: Replace snprintf() usage with Common::String::format()D G Turner
2011-05-25ALL: armour -> armorMatthew Hoops
2011-05-25ALL: neighbour -> neighborMatthew Hoops
2011-05-22ENGINES: Further unify engine namesThierry Crozat
2011-05-17SWORD1: Const correctness, code cleanup & simplificationMax Horn
2011-05-17COMMON: Registers RandomSources in constructor with the event recorderMax Horn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2011-04-28JANITORIAL: Format forward declarations to follow conventionOri Avtalion
2011-04-18COMMON: Rename Error to ErrorCode, introduce new Error classMax Horn
2011-04-14ALL: colour -> colorMax Horn